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June 11, 2009 // 1:46 pm - How come we've yet to see Valve develop something for the PS3? Being one of the better game developers out there, you'd think they'd be one of the first to get in line tweaking with the PS3's hardware.

Apparently, that's not the case as they seem to find it too complicated.

Tom Leonard, Valve Game Designer, had this to say when asked about this very issue over at E3:

"The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform... I didn't come into this business in the 90s because of some technical fetish.

I came in because I wanted to give people experiences that made them have fun."

Valve Explains Why They Avoid the 'Too Technical' PS3 Console

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#13 - evol4276 - June 17, 2009 // 3:19 am
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thats such bs tho, because if they are "trying to make money" they should work on all platforms. i mean hell, look at squaresoft/enix. they for the most part for a while were only nintendo/ps, but now they have been making releases on most platforms. granted i understand the not wanting to figure out the mechanics, but i mean come on. more platforms = more money. simple as that. you have to put effort in to get anywhere, not just take the easiest road.

#12 - Boss Hogg - June 17, 2009 // 1:07 am
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I don't really understand their logic in making those statements... I mean other dev studios have been able to develop games for both consoles without that much trouble so I'd think there has to be some decent middle-ware available to help with the task. Sure the game may not be QUITE as good as it could have been had it been an exclusive but I think the difference in quality would be small enough.

At the VERY least I'm surprised they didn't say they'd continue to be open to other 3rd party picking up their games and porting them over - similar to what EA did for Orange Box. I don't see how Valve could lose out in that deal... it's at least better than not offering ANY games at all on the PS3.

#11 - seed101 - June 13, 2009 // 1:28 am
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In my opinion if they valve continue this matter, some people who play their game eventually stop playing it coz everytime a came a cross of valves game in youtube and any other websites i see a lot of comments that valve is a lazy developer and all that crap...(dont hate me i just observe it..) well see what happen in time..

#10 - banksc - June 12, 2009 // 7:55 pm
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Quote Originally Posted by sorceror View Post

Valve doesn't owe Sony or PS3 owners anything, and they can choose not to develop for the PS3 if that's what they want.

While I agree that they don't owe them anything; they should have kept their mouth shut. They came out and said it is too difficult for them to invest in...well, that sounds like bringing criticism upon yourself. Pretty big area of the market they are missing. PS3 hasn't saturated its market, yet, they are not interested in the potential $$? It's only going to get more 'expensive' to jump on the bandwagon later...

otarumx, I smell a business opportunity with a translation like that. ....Babblefish got nothing on you!

#9 - semitope - June 12, 2009 // 5:27 pm
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Valve has not made a major game separate from halflife. Everything is pretty much a mod of HL with upgrades to the same source engine they have been using forever. Their only "innovation" is steam and thus my opinion of them is that they are really not your regular developer at all. They peddle mods and other ppls games, thats it.

#8 - jemarval - June 12, 2009 // 4:54 pm
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Totally agree otaru.

With so many ps3 exclusives already, all valve does is prove their mediocrity with this announces. Ok, many others have managed to create outstanding games, many among the best in videogame history, and all valve can say is: "It's really too hard, we better stick with what we know".

#7 - sorceror - June 12, 2009 // 3:49 pm
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Quote Originally Posted by brent0r View Post
EA, Kojima, Namco and now Valve.. I love the PS3 dont get me wrong but if its turning big developers away its gotta say something.

Progamming the Cell is different from programming traditional CPUs, and the available tools don't give developers a lot of handholding. That said, Sony's apparently been good about spreading tricks and techniques around as they are developed/discovered.

Valve doesn't owe Sony or PS3 owners anything, and they can choose not to develop for the PS3 if that's what they want. Personally, I figure it wouldn't hurt them to form a small team to experiment with the PS3 and see what they can learn from it, but it's their choice.

#6 - ZBlacktt - June 12, 2009 // 10:04 am
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Last I checked, Sony has 19 in house game developer companies. Which is one shy twice as many as Xbox. So, I don't think we should care if these lazy developers want to stick with the cookie cutter console. The PS3 is doing just fine and so is Sony. Hence why they are said to have won E3 this year. There only getting better with time.

#5 - lawllawl - June 12, 2009 // 4:12 am
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Well they do have a very good point. The PC and 360 are much more simplier (for one the 360 is pretty much based off a PC) than a PS3.
I mean they're here to make a lot of money and well making their developers learn a new programming language would take time and money.

#4 - kablooey - June 12, 2009 // 3:27 am
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Quote Originally Posted by otarumx View Post
Ok let me translate:

"We came to this business to make the most money with the least amount of work, so, we stick to the PC and 360 because they are easy to program for and we are too lazy to learn any other way of programming. I mean if we could have an engine that could just do all the work for us we could just sit on our asses all day and count the money."

Did that read like I was pissed off at Valve?, All kidding aside I think Valve should just stick to PC, they don't support 360 as much as they do PC, they just dumped code and forgot about it. I really hope other companies aren't as lazy and think of themselves as all high and mighty.

You damn right otarumx!!!