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December 2, 2011 // 3:33 pm - Following up on the previous report by Eurogamer, today Sony Computer Entertainment Senior VP Yoshio Matsumoto and Division 2 Software Development Head Muneki Shimada denied the report meaning there isn't a universal solution planned for making all PS3 games playable remotely on PS Vita.

To quote via (linked above): "Freelance journalist Munechika Nishida conducted an interview with Sony's PlayStation Vita development staff for the latest installment of his "Random Tracking" series at Impress Watch.

He asked Sony Computer Entertainment Senior VP Yoshio Matsumoto and Division 2 Software Development Head Muneki Shimada about the reports.

"That information is mistaken," said Matsumoto. "The compatibility is achieved on the side of the PS3 game, just like normal."

Shimada agreed, saying that as with previous implementations of Remote Play, games will need API support."

Sony Denies Reports of PS3 Remote Play Compatibility for PS Vita

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#13 - spunkybunny - November 25, 2011 // 12:32 pm
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Its not just this its all of the info and hype about the vita. dont forget the first announcement is wrong as they have already halved the ram in it. So from what we know to what the Vita will be at launch will be different then wait a year and it will be even less.
From history look at what they do.

PS2 - PStwo
PS3 - PS3 slim

All have been reduced in quality and features but the price doesn't drop at all. The Vita wont miss out. The launch Vita will be different than to the vita a year later and it will be missing features. And what you think if it now will not be what is released. I highly doubt it'll play all PS3 games via remote play. Give it a year and it might play 50% and that will be a push.

#12 - tilla - November 25, 2011 // 11:04 am
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Quote Originally Posted by spunkybunny View Post
They said about the same thing when the PSP and remote play but it went nowhere. I doubt it'll be as good as they hype here.

All $ony do is hype it up before launch then remove features so I doubt it'll be good enough to play all PS3 games.

And whats with the low res? Most phones these days are better.

i'd hardly call this hyping - this is a leak from an anonymous source, not something from Sony.

#11 - spunkybunny - November 25, 2011 // 10:47 am
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HDMI is all in one audio and video, DVI is video only so you need another cable for sound. I know this as thats how I had it set up at the start. I don't think there is any 360's with a DVI plug. I haven't seen the slim but I doubt it'll have one. Does the slim even have the usual 360 cable or just HDMI?

I've got 3 360's here and all are different models and none have a DVI plug. Only 1 has a HDMI plug the other 2 have the normal 360 plug.
I think there is an aftermarket cable with the DVI plug but I'm not sure as I've never seen one. I worked in a repair shop for the last few years so I've seen just about all models of 360's

#10 - GrandpaHomer - November 25, 2011 // 10:05 am
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Quote Originally Posted by Neo Cyrus View Post
No PS3 that I know of even uses a DVI cable, only the 360 has a DVI port (or at least some models).

Than probably you haven't seen PS3 at all as ANY PS3 can indeed use DVI - I use it all the time - ever heard of HDMI / DVI cable??

2 Foo - What you've said make NO sense whatsoever as DVI = HDMI - sound ... e.g. exactly the same digital picture quality / resolution, just different plug.

#9 - Natepig - November 25, 2011 // 9:07 am
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I've never seen the appeal of remote play for games, if you have a Ps3 then why would you want to stream scaled down graphics to your PsVita. Remote play is great for streaming music to psp from the ps3's much larger storage, so I guess it will be just as good on the PsVitsa.

#8 - Neo Cyrus - November 25, 2011 // 7:24 am
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What you just wrote doesn't make any sense. The stretching has absolutely nothing to do with the cable. It's stretched out because the original resolution is low. I have no idea what sort of thoughts you had that led you to the conclusion that those are somehow related. The resolution often claimed is 1280x720, in reality it is often 960x540 or 1024x576 and what is output is 1280x720, the image is just directly stretched out to 720p making for an inferior picture.

As in if you wanted to set the picture to 1:1 you would still get 960x540 displayed as 1280x720, as I said the stretching is internally done. On the note of DVI, a single link DVI cable can output at least 2048x1152, that's my resolution and I use a single link cable. A dual link can output at least 3840x2400.

No PS3 that I know of even uses a DVI cable, only the 360 has a DVI port (or at least some models).

#7 - Foo - November 25, 2011 // 6:11 am
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It only stretched if you had normal DVI cables. HDMI looks sexy. But if they mess this up imma be pissed!

#6 - Neo Cyrus - November 25, 2011 // 5:42 am
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Quote Originally Posted by spunkybunny View Post
And whats with the low res? Most phones these days are better.

960x544 is as good as we could expect for it. So long as it has even minimal anti aliasing (say 4x MSAA) it will look just fine. What I fear is that they'll internally stretch the games up to 960x544 from a crappy resolution due to a lack of proper coding and processing power, like how they used 960x540 stretched to 1280x720 on the PS3 and 360... and left it with zero AA and vsync. I suppose it would be wishful thinking to hope that it will run games at 60+ fps when it's predecessors were 30-.

I don't even want to remember the examples of "1080p"... like Gran Turismo 5, 1280x1080 stretched to 1920x1080. Someone deserved to be Falcon Punched for that one.

#5 - spunkybunny - November 25, 2011 // 4:36 am
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Quote Originally Posted by daveribz View Post
Yeah, but this time PSVita wears dual analog sticks.

The PSP GO can connect a PS3 controller so you've got all the buttons and analog sticks and it still can only play about 3 remote play games. And YES both analog sticks work. Try resistance on PSP with a controller, both sticks work on that.

#4 - Foo - November 25, 2011 // 4:30 am
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Here's what I got, "PS3 Firmware 4.0" Great more idiotic updates. >.>