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197w ago - After being included on countless PlayStation 3 fans wishlists and even news that PS Vita will include it, today Sony Worldwide Studios president Shuhei Yoshida admitted cross-game chat is not possible on the PS3 due to memory restrictions.

To quote from Eurogamer.net (linked above): "Cross-game voice chat is not possible on the PlayStation 3 because of memory restrictions, Sony has revealed.

The PS3's RAM is gobbled up by the games it runs, which prevents the much-desired feature from being implemented, Sony Worldwide Studios president Shuhei Yoshida told Eurogamer.

"Once a game gets RAM we never give it back," he said. "It's not possible to retrofit something like that after the fact."

Vita has 512MB of RAM and 128MB of V-RAM, compared to the PS3's 256MB of system RAM and 256MB of video RAM. This enables features such as cross-game voice chat to run in the background while games are being played.

On the PS3, however, things are different. "The game has to use its own memory to do [in-game voice chat].

There's always voice chat in the game. But it's a part of a game feature. It's not a part of an OS feature. That's the reason in terms of the ability to have voice chat across different games."


Sony: Cross-Game Chat Not Possible on PS3, Memory Restrictions

Sony: Cross-Game Chat Not Possible on PS3, Memory Restrictions

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#22 - DemonoidMaster - 196w ago
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Quote Originally Posted by saviour07 View Post
If someone did create a PoC (homebrew... obviously) for Cross-Game-Chat and posted it online then Sony would certainly have a problem on their hands because it would show their inability and their lack of desire to dedicate resources to developing something like this.


Exactly, if someone did make a homebrew app (or why not a skype port for PS3 or w/e?) then i bet sony is gonna be like "Blasphemy, this is hacking hurrrrrrrr ban ban ban.. banana" just to try and cover up their mega fail (however the internet is vast and people will read and watch how sony failed at making something so useful and simple).

Anyhow, thanks for your reply...

#21 - saviour07 - 197w ago
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Totally agree perfection doesn't exist and that as times change and the requirements of the customer, then so should the design and functionality of the product - whether that product has won an award or not. The actual Out-of-Game XMB should probably stay as it is, for consistencies sake, however the In-Game XMB should definitely be redesigned. But as I said previously, that is surely a debate in itself.

Accessing the Cross-Game-Chat feature is the last and least of the "problems" Sony would face retro-fitting it (as it would only need to be another option in the In-Game XMB anyway).

If someone did create a PoC (homebrew... obviously) for Cross-Game-Chat and posted it online then Sony would certainly have a problem on their hands because it would show their inability and their lack of desire to dedicate resources to developing something like this.

However, if Sony are right in claiming that lack of memory is the issue then a homebrew option may not be possible, unless a homebrew developer knows how to reserve memory before a game is loaded into it?

Like I've said before, I don't believe it is a useful or even required feature but it is a feature nonetheless which Sony should be able to implement but just wont.

Which begs the question... what else is being restricted?

#20 - DemonoidMaster - 197w ago
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Quote Originally Posted by saviour07 View Post
it's even won an award! An overhaul of something which has won an award for it's design is kind of like admitting it wasn't that well designed in the first place.


Perfection doesn't exist alright... So you know what ? IDGAF about their little "Award"... they can shove it up their rears and start working on a new dashboard for their dear little system...

Why don't they just remove all the useless stuff from the XMB while in-game/in-movie/in-ect? such crap taking up field of view for no reason.. and what's even retarded is that you can't even listen to some damn music while playing a damn game... how retarded is that ??? $ony made a system for great games, awesome dynamic themes and other shit that's awesome... but the rest of the system (also, the whole stupid "preemptive" word spelling function) is CRAP.

PS: and about their whole BS bla bla about "oh the function would take soooo much ram. we can't do it LOL hurrr it's impossible" well i say bs because you have a point at Your last post. $ony is just a freaking bunch of lazy suckers that like to milk us for MONEY like they ALWAYS do and still will do forever until someone does something to rip their little "Mass empire" apart.

#19 - CodeKiller - 197w ago
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Can you remember when sony was so proud to announce the mighty in-game-XMB feature? And then it turned out to be just a good for nothing version. Yeah, maybe xmb doesn't look bad, and you can do basic stuff, but why the hell no real multitasking? I'm pretty sure the award wasn't for the engine powering it.

Also I'm a bit suspicious that by m$ have done these, sony would need to pay licenses -- witch they doesn't like to do (rumble/dual-shock, blu-ray...) -- and instead they give some crap about why these are impossibru

#18 - saviour07 - 197w ago
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I'm not defending the XMB here but it's Sony's baby when it comes to menu navigation across other Sony products, not just the PS3 - it's even won an award! An overhaul of something which has won an award for it's design is kind of like admitting it wasn't that well designed in the first place.

I agree that when in game and bringing up the XMB it should be a cut down version, but I think that is a totally different debate and people are focussing more on how you would access Cross-Game Chat rather than how Sony could retro-actively do something to resolve the memory issue.

#17 - mushy409 - 197w ago
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I agree here, if sony optimised the way the functions were handled, or as said, even trim down the onscreen junk & useless poop then they maybe could manage it. I'm no software architect, but surely if M$ can completely overhaul the xbox dash, then surely sony could?

#16 - nipsen - 197w ago
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^agree. There are about.. five useful functions on the xmb while you're in a game? Messages, chat, mic control. But they happily cut down keyboard input methods >_< while making sure all the avatars and status-updates, trophy syncing and item browsing functions are still there.

They could easily, imo, cut almost all of it while in game, stop the pre-allocation. And then allow a freeze of the game-operation (with a small suspend function for the vram, for example) for using things like the web-browser, or the infinite amount of facebook junk and so on.

It's not that I don't like the concept with the xmb. But when it doesn't look the same way while you're in a game anyway -- why press it? It's not like you can use even a small fraction of the operations on it while in a game anyway. Most of it is greyed out even if you're just watching a movie. So what's the point?

#15 - mushy409 - 197w ago
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Or why not develop some sort of messenger/chat program that can be run from XMB (homebrew)?

If people are seriously dying enough to talk to people then phone them up!

Pc games - fair enough, I use a headset (BF Bad Company, Eve online etc) as there are lots of programs dedicated for chat/voip.

After all, the PS3 is a 'trimmed down' computer system that by the looks of it now is getting dated. A computer is classed as 'old' merely weeks/months after its release. Games console longevity is just stretched out by the developers who slowly trickle-feed the public accessories, games & services.

Anyone remember sticking an extra 64Mb of RAM in their Xbox console? My god, that was hardcore back then!

#14 - DaedalusMinion - 197w ago
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I still remember, when my phone had broken down, I was talking to my friend on the AC Brotherhood death match. We were having casual talk about what's cooking,etc. When a female joined us in the chat and we ended up talking about her recent break-up, ALL while playing the death-match. In the end we won, but we must have given a serious headache to the other players.

Now, if we replicate what I did, thousands of times, we get XBOX Live. People talking random crap with no relevance to the game. If you want to talk, use Skype. I know it is handier to use the PS3 Headset only, but seriously it's good it's ain't there.

Just my opinion.

#13 - onenut - 197w ago
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developers are having a hard time developing for the PS3 and even Fony themselves can't code for it lmao

i'd scrap the whole XMB bs and replace it with an Android Operating System