May 28, 2009 // 9:32 pm
- inFAMOUS is 1 of 3 triple A titles that are coming out this summer, the other 2 titles being Red Faction Guerrilla and Prototype.
People are really wondering if this underdog is really as good as it claims to be. The truth is inFAMOUS is better then I had expected, but it still let me down in certain areas. Although these areas are the same thing every other sandbox game (Besides GTA) does wrong.
Let me start off by saying I love the way inFAMOUS tells it's story. Using wonderful comic book style cutscenes, it truly does a well job on explaining how the city has gone to shit and the place is being quarantined in just 14 days... didn't make sense to me either but I'm not one to complain.
Along the way you must make choices like "Do I feed these people or take the food for myself and let them starve?"
Depending on your choice your karama will go up or down. Most of the choices are obvious as to which is good and which is bad, but there is one I can think of where you have to chose to blow up something putting waste into the water. If you're not careful you will end up doing the evil action.
All in all it works out pretty well. When you're bad you are wicked, and when you are good your a saint, and I absolutly mean that because the karma system works even better then Fallout 3's.
The scale wasn't too impressive. It's about 1/4 the size of Liberty city from GTA IV and that went online. On top of that there are a few popout issues when you are traveling fast. I hardly noticed them but if you're obsessive over the simpleist things it may be a problem for you.
But I am able to forgive it easily since there are almost no loading screens and the ones there are last maybe 5 seconds. Also the install only took a minute may 2, so those issues are expected but easy to forgive.
One thing I can't forgive however are the side missions. This is what every other company making a sandbox game needs to copy from GTA. In Grand Theft Auto every mission has a point to it or is it's own microstory that makes you connect to the character more.
In inFAMOUS and every other free roaming game I have played, the side missions are random damsel in distress missions. These are extremely boring redoing the same mission over and over again.
As for difficulty, you really should have no trouble completing this game. Although things can get a little hot towards the end of the game by that time you have a hell stash of powers already and can pretty much take on anything.
The music in this game is great, but I have a problem with the presentation. First off the music is way too low, I was trying to turn up just the volume for it but I looked all over in the options and couldn't find anything.
On top of that the createors said in a interview that they were trying to make it so the player wasn't annoyed by the music. What better way of doing that then by allowing players to use their own?
Well they didn't do that and that made me a little mad, beings the fact that they were the ones to point it out not me.
The last thing that really bothered me were the characters in the game. They were all very stiff and didn't provide any sort of connection. In other words, you wouldn't care if the company killed one of them off, very similar to Garzza from Killzone 2 where no one really cared that he died.
To wrap up this review, inFAMOUS has a large area in which to play, a few collectables and side missions. But there really isn't much to do after the main quest is over.
That said, inFAMOUS has the potential to get better with number 2, and it's still one of the best games to come out this year. Will it beat Red Faction and Prototype?
I can't say for sure, but I'm almost positive Prototype is going down. As for Red Faction, thats going to be hard to beat.
Anyway, Thanks for reading!