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February 21, 2013 // 1:23 am - Today Sony's CEO Andrew House has officially announced the PlayStation 4 / PS4 console and DualShock 4 controller (similar to the prototype) at PlayStation Meeting 2013!

The Sony PlayStation 4 console will come with 8GB of RAM (additional specs HERE and below) and also include a sleep function allowing gamers to pause PS4 games at any time and resume them from where they left off whenever they wish.

The Sony DualShock 4 controllers will offer a touch pad on the front, a light bar to set apart players alongside a Kinect-style camera to keep track of all connected controllers.

Here are the official Sony Press Releases for those interested:

To quote from (linked above): "Today marks a moment of truth and a bold step forward for PlayStation as a company," said Andrew House, CEO of Sony Computer Entertainment.

Along with this comes the official unveiling of PlayStation 4 - a platform designed to bring new innovations to gamers. The platform is being touted as a powerful and accessible system that will define the evolution of gaming itself.

"PlayStation 4 had ignited [developer's] creativity to create new experiences that up until now they can only dream of," commented Michael Denny at Sony's Worldwide Studios.

Taking cues from the PC world, it's eight-core CPU runs on the X86 architecture with a highly-enhanced PC GPU using GDDR5 memory capable of producing more than one-million movable objects as shown in a live-demo during the press conference.

It will also be able to create models with more than 30,000 polygons as shown by David Cage of Beyond developer Quantic Dream. As for system memory, the PS4 is being equipped with 8GB of high-capacity memory backed by a local solid-state hard drive.

"The PlayStation 4 is a much functional gaming platform its CPU and GPU processing power are extremely high," said Yoshihisa Hashimoto of Square-Enix. "Players will be enthralled by the evolution of gameplay that will be on the PS4."

As for its new controller, the Dual Shock four looks very much like the prototype that had been leaked not too long ago. It includes a touchpad, a headphone jack, and a light bar to identify players. It can also be paired with a 3D camera for motion controls. They system also appears to have support for the current motion control scheme, PlayStation Move.

Other new features include the ability to suspend a play session at the press of a button, allowing gamers to pick back up where they left off. It also has a secondary chip to manage uploads and downloads, even with the main power off.

Furthermore, downloadable titles on PlayStation 4 will be playable while its download is in progress. Gamers can also seamlessly upload gameplay video to the internet via the PS4's one-touch sharing feature or provide a spectating experience by live-steaming and can even provide real-time feedback and assistance in return.

On the social side of things, PlayStation 4 is focused around interacting with real-life friends through not only the system's user interface, but also on other parts of the overall PlayStation family of systems and other third-party platforms such as smartphones and tablets. Personalization is also a key thing about the PlayStation 4. The system will learn its users' likes and dislikes and will eventually cater to them.

Cloud gaming is also a bit part of PlayStation 4 via PlayStation Network. With the Gaikai-branded cloud gaming technology, gamers can check out streaming demo versions of games right from the PlayStation Store to allow gamers to immediately experience the game before they buy it. Furthermore, PS4 users can share the games they try out and/or buy via social networks such as Facebook.

"What we're creating is the fastest, most powerful network for gaming in the world," stated David Perry, CEO of cloud gaming company Gaikai. "Our vision is to create the first gaming social network with meaning."

Announced Titles for the PlayStation 4 Include: (PS4 Video Game Trailers)

  • Knack, a quirky and charming-looking title featuring a small robot.
  • Killzone: Shadow Fall, a first-person shooter game that takes place in a dystopian future where all heck breaks loose.
  • Driveclub, the next racing game from Evolution Studios where players drive as part of a team against user-controlled in-game driving clubs from all over the world.
  • iNFamous Second Son, a game from developer Sucker Punch that features an underground of superhumans fighting to bring the social liberties and freedoms that have been (as some might say) compromised in Western society.
  • The Witness, a colorful open-world puzzle-based game from indie developer Jonathan Blow.
  • Beyond, the previously-announced title from developer Quantic Dream starring Katie Holmes.
  • Deep Dawn, a new title running on Capcom's new engine designed specifically for PlayStation 4.
  • A new Final Fantasy title to be made on Square-Enix's Luminous Engine that the company will debut at the 2013 E3 Expo in June.
  • Watch Dogs, an open world action-adventure game from Ubisoft.

In addition to the PS4-named titles, Perry mentioned the possibility of providing past PlayStation titles dating back to the original PlayStation One as live-streamed, playable games. That stated, no word was given as to the PlayStation 4's backwards compatibility capabilities.

Furthermore, Sony has confirmed the support of most every major third-party game developer and publisher as well as collaboration plans with a variety of smaller independent game studios.

One of those third-party publishers/developers, Capcom, unveiled Panta Rhei. It's a new gaming engine designed specifically for the high-end graphics and processes of which the PlayStation 4 is capable. Another another of the third-party developers, Square Enix, will be using its high-end Luminous Studio engine to create its PS4 titles.

Along with the announcement of PlayStation 4 is Sony's announcement of expanding its handheld gaming platform, PlayStation Vita, into the living room - a domain dominated by traditional home consoles. This includes the expansion of remote play, allowing PS4 owners to transfer gameplay from the television to the PlayStation Vita a-la the Wii U does to the Wii U Gamepad.

Remote play capabilities will extend beyond games to include services like Netflix and Sony's own Music Unlimited and Music Unlimited. While no further details were supplied about this topic, House revealed that the company will provide more details on the future of the Vita later this year. An official street date and price for PlayStation 4 have yet to be announced."

From also comes an overview of the Sony PlayStation 4 / PS4 features, as follows:

PlayStation 4 / PS4 Features:

  • PlayStation 4 – Yes that’s correct Sony went with the obvious and named the system PlayStation 4. Plenty of talk about PlayStation Orbis, The PlayStation have been cast aside and Sony have shrugged off the apparently superstitious links with the number 4 also.
  • Based on enhanced PC infrastructure the system will indeed have 8GB of system RAM. The system memory uses GDDR 5 memory which will greatly increase the speed of operation – this stuff is usually kept for higher end graphics cards.
  • New Dualshock 4 revealed
  • Dualshock 4 controller has a share button, a light bar at the front (thin the glowing ball from PS Move, better triggers, a small touch bar that looks like the material on the back of the PS Vita, a headphone/mic jack
  • Dualshock 4 will tie up with a new stereoscopic camera – this will then track the new controller through three dimensional space – again a lot like PS Move
  • PS4 downloads from the store are instantly playable after a very small download – the rest will download in the background as you play
  • Seemless uploads of gameplay – uploads as you play after choosing from past few minutes of play
  • Browse friends live video feed as they play
  • Remote assist from friends via your PSN list
  • Real names and pics – probably taken from current social networks
  • Games loaded by favorite types/developers... demos auto downloaded based on previous latest
  • Instant “Try it now” using Gaikai will allow you to instantly try a game demo rather than download it first
  • UStream footage live multicasting
  • Remote play via a second screen
  • Remotely transfer your game from PS 4 to PS Vita to continue your game on the remote system.
  • No backwards compatibility BUT PS1, 2 and 3 titles playable in the future via cloud services
  • The console will release for Holiday Season 2013

Sony has also released the official PlayStation 4 / PS4 specifications today (available via below, to quote:

"PS4 is equipped with 8 GB of unified system memory, easing game creation and increasing the richness of content achievable on the platform. GDDR5 is used for this memory, giving the system 176 GB/second of bandwidth and providing a further boost to graphics performance. The end result for gamers is new games with rich, high-fidelity graphics and deeply immersive experiences that shatter expectations.

The Graphics Processing Unit (GPU) has been enhanced in a number of ways, principally to allow for easier use of the GPU for general purpose computing (GPGPU) such as physics simulation. The GPU contains a unified array of 18 compute units, which collectively generate 1.84 Teraflops of processing power that can freely be applied to graphics, simulation tasks, or some mixture of the two. Sony have released the complete specifications of the PS4."

Sony PlayStation 4 / PS4 Specifications:

Main Processor

  • Single-chip custom processor
  • CPU : x86-64 AMD “Jaguar”, 8 cores
  • GPU : 1.84 TFLOPS, AMD next-generation Radeon based graphics engine


  • GDDR5 8GB

Hard Disk Drive

  • Built-in

Optical Drive (read only)

  • BD 6xCAV
  • DVD 8xCAV
  • I/O
  • Super-Speed USB (USB 3.0) AUX


  • Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
  • IEEE 802.11 b/g/n
  • Bluetooth 2.1 (EDR)

AV output

  • HDMI
  • Analog-AV out
  • Digital Output (optical)

*Specifications are subject to change without notice.

Sony DualShock 4 Specifications: (via Sony Press Releases)

  • External Dimensions Approx. 162mm x 52mm x 98mm (width x height x depth) (tentative, excludes largest projection)
  • Weight Approx. 210g (tentative)
  • Keys / Switches PS button, SHARE button, OPTIONS button,
  • Directional buttons (Up/Down/Left/Right),
  • Action buttons (Triangle, Circle, Cross, Square),
  • R1/L1/R2/L2 button, Left stick / L3 button, Right stick / R3 button, Pad Button
  • Touch Pad 2 Point Touch Pad, Click Mechanism, Capacitive Type
  • Motion Sensor Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)
  • Other Features Light Bar, Vibration, Built-in Mono Speaker
  • Ports USB (Micro B), Extension Port, Stereo Headset Jack
  • Wireless Communication Bluetooth Ver2.1+EDR
  • Battery Type Built-in Lithium-ion Rechargeable Battery
  • Voltage DC3.7V (tentative)
  • Capacity 1000mAh (tentative)

Sony PlayStation 4 Eye Specifications: (via Sony Press Releases)

  • External Dimension Approx. 186mm x 27mm x 27mm (width x height x depth) (tentative)
  • Weight Approx. 183g (tentative)
  • Video Pixel (Maximum) 1280 x 800 pixel x 2
  • Video Frame Rate 1280x800 pixel @ 60fps
  • 640x400 pixel @ 120fps
  • 320x192 pixel @ 240fps
  • Video Format RAW, YUV (uncompressed)
  • Lens Dual Lenses, F value/F2.0 fixed focus
  • Capture Range 30cm
  • Field-of-View 85 degrees
  • Microphone 4 Channel Microphone Array
  • Connection Type PS4 dedicated connector (AUX connector)
  • Cable Length Approx. 2m (tentative)

From also comes word on the first Sony PlayStation 4 / PS4 pre-order details, as follows to quote:

"GameStop management has confirmed that the retailer has opened a “first to know” waiting list for the PlayStation 4. This isn’t a true pre-order SKU (that will come a little later) but you can go to GameStop now to have your name put on a call list for when new information about the console releases, and you will be notified when the system officially becomes available for pre-order."

Here's a list of developers/publishers confirmed working for the PS4:

  • ACQUIRE Corp.
  • Bethesda Softworks, LLC
  • Chara-Ani Corporation
  • CyberConnect2 Co.,Ltd.
  • Dimps Corporation
  • Electronic Arts Inc.
  • FromSoftware, Inc.
  • GANBARION Co., Ltd.
  • Genki Co., Ltd.
  • Granzella Inc.
  • GungHo Online Entertainment, Inc.
  • IDEA FACTORY Co., Ltd.
  • Index Corp.(ATLUS)
  • Konami Digital Entertainment Co., Ltd.
  • LEVEL-5 Inc.
  • MAGES. Inc.
  • MarvelousAQL Inc.
  • NAMCO BANDAI Games Inc.
  • NAMCO BANDAI Studios Inc.
  • Nippon Ichi Software, Inc.
  • O-TWO inc. (peakvox)
  • PlatinumGames Inc.
  • SEGA Corporation
  • SQUARE ENIX Co., Ltd.
  • SystemSoft Alpha Corp.
  • TOSE CO., LTD.
  • tri-Ace Inc.
  • Ubisoft Entertainment
  • XING Inc.
  • YUKE'S Co.,Ltd.
  • Ratloop Asia Pte Ltd  
  • Red Hare Studios   
  • XPEC Entertainment Inc. 
  • 17-Bit
  • 5th Cell Media LLC
  • Activision Publishing, Inc.
  • Armature Studios
  • Behaviour Interactive
  • Bethesda Softworks, LLC
  • Blind Squirrel Games
  • Certain Affinity, Inc.
  • Darkside Game Studios, Inc.
  • Devolver Digital
  • Disney
  • Double Fine Productions, Inc.
  • Double Helix Games
  • DrinkBox Studios Inc.
  • Edge of Reality, Inc.
  • Electronic Arts Inc.
  • FarSight Studios
  • Gaijin Games, Inc.
  • Gearbox Software
  • HB Studios Multimedia
  • Heavy Iron Studios, Inc.
  • High Voltage Software, Inc.
  • inXile Entertainment Inc.
  • Iron Galaxy Studios, LLC
  • JETPACK Interactive Entertainment Ltd.
  • Klei Entertainment Inc.
  • Lab Zero, Inc
  • LucasArts, a Lucasfilm Ltd. company
  • Metanet Software Inc
  • Minority Media Iinc.
  • Nicalis, Inc
  • Panic Button, LLC
  • Psyonix Studios, Inc.
  • Slant Six Games
  • Sony Online Entertainment LLC
  • Spark Unlimited
  • Spry Fox LLC
  • SuperVillain Studios
  • Take-Two Interactive Software, Inc.
  • Telltale, Inc.
  • Tribute Games Inc.
  • Turtle Rock Studios, Inc.
  • Ubisoft Entertainment
  • vBlank Entertainment Inc.
  • Warner Bros. Interactive Entertainment, Inc.
  • WayForward Technologies, Inc.
  • Zombie Studios, LLC
  • IO Interactive
  • Starbreeze Studios
  • 2K Games
  • Zen Studios
  • keen games
  • Splash Damage
  • Stainless Games Ltd
  • Sumo Digital
  • Codemasters
  • TT Games
  • Avalanche Studios
  • Blitz Games Studios
  • Bohemia Interactive
  • CD Projekt RED
  • Hello Games
  • Just Add Water (Developments), Ltd.
  • Deep Silver
  • Lucid Games Ltd
  • MercurySteam
  • Ninja Theory Ltd
  • Nixxes Software BV
  • Paradox Interactive
  • Rebellion
  • Saber Interactive
  • Creative Assembly

According to SCEE president, Shuhei Yoshida, the upcoming PlayStation 4 will be able to display video in 4K resolution, but games would be presented at a lower resolution.

Current PSN purchases and game saves will NOT made the transition to PlayStation 4. According to Shuhei Yoshida, SCEE boss, this is due to the architecture between PlayStation 3 and PlayStation 4 is so different.

Update: Sony Europe has now revised it's list of PS4 developers in half, with the updated one below as follows:

  • Avalanche Studios
  • Blitz Games Studios
  • Bohemia Interactive
  • CD Projekt RED
  • Climax Studios
  • Hello Games
  • Just Add Water (Developments), Ltd.
  • Deep Silver
  • Lucid Games Ltd
  • MercurySteam
  • Ninja Theory Ltd
  • Nixxes Software BV
  • Paradox Interactive
  • Rebellion
  • Saber Interactive
  • Creative Assembly
  • IO Interactive
  • Starbreeze Studios
  • 2K Games
  • Team 17 Digital LTD
  • Yager
  • Zen Studios
  • Keen games
  • Splash Damage
  • Stainless Games Ltd
  • Sumo Digital
  • Codemasters
  • TT Games

Finally, when it comes closer to launch (currently slated for Holiday 2013) we will be ready with and have also secured assuming Sony continues their PlayStation-branded trend well into the future of video gaming.

BREAKiNG NEWS: Sony Officially Announces PlayStation 4 / PS4, Details!

BREAKiNG NEWS: Sony Officially Announces PlayStation 4 / PS4, Details!

BREAKiNG NEWS: Sony Officially Announces PlayStation 4 / PS4, Details!

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#33 - PS3GAMER20111 - February 22, 2013 // 7:06 pm
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BluRay best example of that kind of console is ps2, best selling console of all time.

#32 - BluRay - February 22, 2013 // 6:50 pm
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I have to agree with PS3GAMER, PC will always be superior graphics wise. PS4 wasn't needed, It's very expensive ($530?) and only a bit better (graphic wise) then PS3 and of course, some gimmicks to justify a new console and allow Sony so say they're innovating. Sure, It has way more graphic potential, but how long did It take to use all of PS3 potential? 6~7 years?

By the time we get to see PS4 at It's best we'll already have PS5. Consoles should be cheap or else It just won't sell much. People who are willing to afford A LOT to have amazing graphics spend that money on powerful PCs.

#31 - PS3GAMER20111 - February 22, 2013 // 6:03 pm
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i'm a console gamer FYI, but i can't afford to be a mad console fanboy like you are and one more thing that PC will be always better than consoles in the matter of graphics and frame rates, but gameplay and exclusives are best on consoles.

#30 - StanSmith - February 22, 2013 // 3:12 pm
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Since when has EB not ripped off customers? This week I was lucky enough to return a 2nd hand game for $39 where JB had the exact same game new for $39. I got it 2nd hand from JB for $29.

And with game pricing look at WiiU games. They really need to be dropped too. Aliens CM for PS3 was priced at $59 where the WiiU version was $99. You get more on the PS3 version so why is the WiiU version so much more?

I only buy from EB when they price match. They have even called them a few times as they never believe the prices I quote them but I always get the cheaper price.

And by the specs and BC and just about everything else I'm not impressed with the PS4 at all. No BC so NO SALE for me. I already need have a PS2 and PS3 connected when I want to play PS2 or PS3 games instead of having 1 console thats able to play both. I'm not going to have 3 consoles connected as where will the Xbox720 go? I'm guessing the Xbox720 will be BC with all 3 consoles, the way it should be.

#29 - kalberto - February 22, 2013 // 12:10 pm
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NOPE, I think PS4 is not using HDD anymore, back to basic like PS1 and PS2.

because I read inside specification PS4, it wrote HARD DISK DRIVE: BUILT IN... here is the pdf PS4 specification

#28 - elser1 - February 22, 2013 // 11:58 am
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strange how eb australia has pre orders for ps4 games at $120 then

total rip off bs., unbelievable eh!!

#27 - PS4 News - February 22, 2013 // 7:05 am
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In a recent interview with CNBC (linked above), Sony CEO Jack Tretton has confirmed PS4 / PlayStation 4 video game pricing as ranging from $0.99 to $60 with demos available as well.

Below are the details, to quote: "On pricing, Tretton said that the PS4 is "designed with the game developer in mind and the consumer in mind," and will offer games with prices ranging from $0.99 to the more traditional $60 range with the ability for players to sample games before they buy.

"I think people are willing to pay if they see the value there," he said. "The heat for the true gamer is on the console."

He said that games on mobile devices are "additive experiences" and that gamers won't "migrate down the food chain" for their primary gaming experience."

In related PlayStation 4 news today, IGN reports that PS4 supports PS Move, but not the DualShock 3 controller.

To quote: Today during a roundtable discussion with the president of Sony’s Worldwide Studios, Shuhei Yoshida, news about the role of PlayStation 3’s two controllers – DualShock 3 and PlayStation Move – were revealed in terms of their functionality with PlayStation 4.

In short: DualShock 3 won’t work with PlayStation 4, but PlayStation Move will. “No, [PS4] doesn’t support DualShock 3,” noted Yoshida, “but it does support PS Move.”

Update: PS Nation has also discovered (pictured below) within the Ubisoft Web site source code that the special editions for the next-generation versions of Assassin’s Creed IV: Black Flag will fall in line with the pricing of the current-generation versions, £119.99, with the PC version getting the mandatory £10 reduction as is standard with PC titles.

More PlayStation 3 News...

#26 - PS4 News - February 22, 2013 // 6:24 am
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Following up on yesterday's PlayStation 4 / PS4 announcement and PlayStation 4 / PS4 trailer videos, today Sony Worldwide Studios boss Shuhei Yoshida confirmed that PlayStation 4 / PS4 won't block the use of second-hand (used) games.

To quote from Eurogamer (linked above): "Sony Worldwide Studios boss Shuhei Yoshida has told Eurogamer that PlayStation 4 will not block the use of second-hand games, contrary to various reports, speculation and even a Sony patent unearthed last month.

I sat down with Yoshida a few hours after the PS4 reveal tonight and one of the first things I asked was whether used games would be blocked.

"Do you want us to do that?" he asked.

No, I said. I think, if you buy something on a disc, that you have a kind of moral contract with the person you've bought it from that you retain some of that value and you can pass it on.

Do you agree, I asked?

"Yes. That's the general expectation by consumers," said Yoshida. "They purchase physical form, they want to use it everywhere, right? So that's my expectation."

So if someone buys a PlayStation 4 game, I asked, you're not going to stop them reselling it?

"Aaaah," was Yoshida's initial answer, but seemingly only because he'd forgotten his line. "So what was our official answer to our internal question?" he asked his Japanese PR advisor. The advisor stepped in but didn't seem to answer clearly, at least to my ears. Yoshida then took control again firmly:

"So, used games can play on PS4. How is that?"

I said I thought that was fine.

Interestingly, I also spoke to a Sony source elsewhere at the event this evening who told me that the anti used-game patent discovered last month was actually nothing to do with PlayStation 4 at all.

The patent suggested that discs would come branded with a contactless tag that could be recognised and read by your console, which would then bind it to you and prevent you from selling it on.

But whatever reason Sony did have for patenting it, it sounds like it wasn't for its next-generation console. Hopefully Microsoft will also avoid this ludicrous technology with its next-generation Xbox as well."

More PlayStation 3 News...

#25 - Shadowstitch - February 21, 2013 // 9:45 pm
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I think the one reason they didn't show the actual console was because they are still designing it for cooling issues because with all that power heating will be a huge issue so i think they will nail a design by e3 thats why i'm gonna wait before i buy one so i know the failure rate isn't so high.

#24 - ils - February 21, 2013 // 9:40 pm
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You should read more/research a little bit first

1. yes PS4 will be using "64 bit" processor. its x86_64, 32 bit processor with 64 bit extension like AMD and Intel offering right now
2. no comment on GPU, since isn't revealed yet, but from its "1.84 TFlops" many assume its Radeon 78XX (not "last gen" GPU)
3. HDD 120GB really ? in my country smallest 2.5" HDD is 320GB
4. PS3 life won't end when PS4 launch, so 10 year lifecycle still a possibility
5. its 8GB GDDR5 RAM, do you understand what this mean? if no, then search
6. your "5 years old PC" isn't optimized for gaming. every PC game isn't optimized for single platform.

how much $$ is your "5 years old PC"? specs?

i do agree about "PS3 never delivered the hype", but as far as hardware concern, i'm quite impressed with PS4 (with the price constrains < $600) your "latest PC" will need approx $2000 (GPU Titan $1000, i7 Ivy Bridge $300-$500, 8GB RAM GDDR5 still not available in PC RAM, HDD, Motherboard, PSU, controller, Windows OS) comparing console with PC is stupid if you really love PC so much, then buy your "latest PC"

FYI, AMD Jaguar IS "latest CPU" from AMD (it's low power CPU) and (rumor to be used in PS4) Radeon 78XX is "latest GPU" offering from AMD (aside their rebranding into Radeon 8xxx)