SCEA PR Manager Eric Levine has shared a video today on the PlayStation Blog promoting Sony's upcoming 24-hour LittleBigPlanet PSP game jam session, as follows:
We're one week out from the launch of LittleBigPlanet PSP and to celebrate SackBoy going portable, we'll be teaming up with the Academy of Art University's School of Game Design in San Francisco for a 24-hour LittleBigPlanet PSP Game Jam Session this Wednesday and Thursday.
Similar to what we did with Parsons The New School for Design last year prior to the launch of LittleBigPlanet (PS3), students will demonstrate their keen artistic talents and create dueling game levels utilizing the easy-to-use creation tools of LittleBigPlanet PSP-but this time it will be all on the go!
Each team of students will take their PSP through the streets of San Francisco looking at Bay Area architectural icons (buildings, historic landmarks, statues, bridges, etc.) for inspiration and ideas to incorporate into their level design. So, if you see our students running around the streets of San Fran tomorrow, be sure to say hello!
At the conclusion of the 24-hour period, each team's game levels will be presented and judged by members of SCEA and Academy of Art faculty, as well as one of our LittleBigPlanet Game of the Year amateur level creators. The winning team will be announced the following day and will have their creations made available online once the game hit stores on November 17.
To get you even more fired up for LBP PSP, here's another look at our Create trailer...
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