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  1. #1
    Join Date
    Apr 2005
    Posts
    24,353

    Sony on Combating Piracy with PS Vita Proprietary Game Cards

    Today Scott Rhodes of Sony Worldwide Operations was asked in an interview with GamaSutra.com how they are combating piracy on the PS Vita platform, who responded that proprietary PlayStation Vita Game Cards are currently being used.

    Below is an excerpt from the interview with the details, to quote: "Sony's been very, very open about the fact that piracy really hurt the PSP, so I was wondering if you could dive into a little bit about the efforts you've put into preventing that this time.

    SR: That was front and center in the early specs of this machine. We needed to have something that would combat piracy from day one, and that's why the cards that you can purchase for the games are in their own proprietary format.

    And these days, so many people say the word "proprietary" is a bad word, but it's something that we felt was completely necessary to make sure that people could not pirate these games. I mean, it's a custom security solution on each one of these cartridges. That is something that we are confident will protect us from piracy for the long term."

    Sony on Combating Piracy with PS Vita Proprietary Game Cards

    More PlayStation 3 News...

  2. #2
    Join Date
    Apr 2005
    Posts
    1,190
    Sure ... sure ... and now the one about Red Riding Hood ... PR crap and greed - nothing else. The same goes with DRM ridden proprietary mem cards.

  3. #3
    Join Date
    Jan 2011
    Posts
    138
    Memcards are expensive crap also to combat piracy?

  4. #4
    Join Date
    Jun 2009
    Posts
    524
    cartridge = electronics

    electronics = hackable and electronics can be cloned unlike pressed discs

  5. #5
    Join Date
    Feb 2011
    Posts
    277
    They said the same about UMDs and look how long it took till they were copied.

    I give it by Christmas this year the Vita will be running CFW and backups. If not then the Vita scene will be as pathetic as the PS3 scene. Lets hope for the first option.

    I refuse to buy a Vita until 1 of two things. 1, $ony unban my account. 2, Hitman comes to Vita. I doubt I'll ever own a Vita. It'll be the first console I dont own. It is now the first console I haven't gotten on launch day.

  6. #6
    Join Date
    Jan 2012
    Posts
    77
    Did umds really take THAT long? If I remember correctly you just pop a umd in and use a umd to iso homebrew app. That's been released for ages

    Edit: just realized it was a joke lol

  7. #7
    Join Date
    Feb 2011
    Posts
    277
    I cant remember the exact time but I think the PSP was out for about 2 months before UMDs were dumped. I got mine in October of the launch year (I think that was about 1-2 months after it was launched? and I could make backups just about straight away.

    I had to upgrade to play GTA:LCS then downgrade for homebrew and ISOs. I know I had mine for about 1 month before I could rip and play backups. The first backup wasn't an ISO but that didn't come long after.

  8. #8
    Join Date
    Jan 2012
    Posts
    77
    Yea I got mine when it launched in march 05 or 06 can't remember. Fw 1.5 I think supported homebrew natively. Then there was a buffer overflow hack for 2.0 that came out after.

  9. #9
    Join Date
    Sep 2010
    Posts
    311
    I don't understand them. If the titles are available as digital downloads, how does the addition of a new format hinder the piracy of the former?

  10. #10
    Join Date
    Sep 2008
    Posts
    782
    Cartridges to fight piracy? You may ask Nintendo how this is all good, seriously.

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