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Thread: PS Vita 1.50 Firmware Update & Content Manager Assistant Out

  1. #141
    valid93 Guest

  2. #142
    A2theC Guest
    New system, same routine.

  3. #143
    Nabnab Guest
    I announced this update a week or 2 weeks ago (don't remember)

    Just to give some information about it.

    1.52 PS VITA
    • Fix bug issues
    • Fix encryption backup
    • Update internal CMA (add security system and transfer files)
    • Update MIPS Variant (supposed to be emu PSP)
    • Add new entry/plugin for the remote play (bigger update later about it)

  4. #144
    PSPSwampy Guest
    You missed out the standard (usually missing from sony release notes too) security hole patch.

  5. #145
    Nabnab Guest
    Sony will keep everything secret about the security things or other stuff that the people don't need to know

  6. #146
    GrandpaHomer Guest
    Quote Originally Posted by Nabnab View Post
    I announced this update a week or 2 weeks ago (don't remember)
    Wasn't it actually 1.51 as it was released around that time?

  7. #147
    Join Date
    Apr 2005

    PS Vita Hacker SKFU on Uncovering New Security Vulnerabilities

    Since reporting on his last flaw uncovered, PlayStation Vita hacker SKFU has found a few new vulnerabilities in Sony's PS Vita handheld gaming system.

    To quote via wololo: Few hours ago, developer SKFU (known for his work on the PS3, but also recently for some investigations on the Vita security) posted a screenshot of his Vita showing some HTML in what is supposed to usually show official messages from Sony’s updates or packages.

    Knowing SKFU's passion for everything network-related, I'm assuming he's doing some tests using some local DNS changes... or maybe he managed to put some of his own files in an official package? That would be exciting.

    In previous tweets this week, he mentioned he found 2 potentially usable vulnerabilities on the Vita

    VITA is back to life, since last tweet found 2 new possibile vulnerabilities. If it runs good, news in blog this evening!

    That was, however, 2 days ago, and his blog wasn’t updated since then, so I’m assuming he ran into a few issues. (the “back to life” comment refers to the official 1.52 firmware which bricked his Vita…or appeared to do so... which turned out to be that the battery had to charge for almost 24 hours before the Vita accepting to turn on, for some reason)

    Obviously lots of this experimentation will probably not lead to anything, but for now, every bit on info on the internals of the Vita is interesting. Let’s keep digging

    Also from SKFU (linked above) is an update on the recent PlayStation Vita 1.52 Firmware status below, as follows:

    Ok guys we tested the possibilities on firmware 1.52 for a few days now. What I can confirm is the following:
    • Tech4's exploit still works
    • Wololo's HBL still works
    • Everything I research atm didn't change from 1.50 to 1.52

    If that is fine for you, there's no reason not to update. Anyways, I have to mention that this can change without a firmware upgrade!

    If you are online with your PS VITA, it can download and install silent updates for any application which runs in usermode and has nothing to do with system critical modules.

    The good is, those updates are removed once the system is restored to the current firmware, so it would not be a major problem to remove a fix.

    - SKFU

    [imglink=|PS Vita Hacker SKFU on Uncovering New Security Vulnerabilities][/imglink]
    More PlayStation 3 News...

  8. #148
    ModderFokker Guest
    I hope a couple of exploits are kept secret until we actually can buy the damn thing.

    (Not talking about import ....)

  9. #149
    Prince Valiant Guest
    Indeed, at least he didn't reveal them specifically. I hope the launch firmware isn't very high for the US.

  10. #150
    moja Guest
    I wouldn't be surprised if the US launch saw an even later firmware (1.6?). Hopefully the scene for Vita stays motivated and finds some reliable homebrew.

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