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  1. #1
    Join Date
    Feb 2010
    Posts
    718

    PS3 Launch SDK question?

    does anyone know what the very first sdk was called that was used to make the ps3 launch titles?

  2. #2
    Join Date
    Oct 2010
    Posts
    1,081
    um the sdk is called the sdk, what are you on about?

  3. #3
    Join Date
    Feb 2010
    Posts
    718
    um I mean what was the first sdk's version number. I would have thought 1.0 but things like that don't always start at 1.0.

  4. #4
    Join Date
    Oct 2010
    Posts
    1,081
    the SDK's seem to follow the PS3 firmware revisions so during the development of the launch titles there were probably a few different version up to v1.0 (that's if the PS3 actually shipped with 1.0 firmware at launch, I can't remember). But none of those SDK's were leaked, I think the first one that made it public was 1.92 but I might be wrong on that.

  5. #5
    Join Date
    Jan 2011
    Posts
    7
    Actually the earliest Sony SDK to surface was 1.60, then 1.92 & 3.41 respectively. In regards to your question, most likely it was the IBM Cell SDK 1.1 that was first used to produce content for the PS3, early development was a joint project by Sony, IBM, and Toshiba I believe.

    These SDK's along with TONS of other documentation and published resources are all disappearing from the net at an alarming rate. I am going through my massive libraries today and just happen to see your post on a break. If you need something you are all more than welcome to ask, if ANYONE needs something and I have it they can get it with a swiftness.

    Hope this helps you somewhat.

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