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  1. #41
    Join Date
    Apr 2005
    Yep, according to his blog he removed them now.

    To quote (via tizzyt-archive.blogspot.co.uk/2012/03/playstation-color-logo-creator-v25.html): "Future versions of PCLCv2.5+

    I will NOT be including Photoshop as a bundled option for editing and making the coldboots. A user has displayed great worry and so I respect his thoughts and will look into using other ways and programs to make coldboots easier.

    Reason: Photoshop used in the bundled version is a modded portable version I found online. While I have made the entire coldboot creator with functionality in mind I did in fact forget about the other issues. I will advise that anyone using my program should either completely remove it from their systems or use it without the included Photoshop.

    I apologize for the inconvenience."

  2. #42
    Join Date
    Apr 2005

    PS3 Fixed Easy Static RAF Converter by TizzyT is Now Available

    Following up on his previous updates, today PlayStation 3 developer TizzyT has released a fixed PS3 Easy Static RAF Converter v1.0 for those interested in converting PlayStation 3 ColdBoot files followed by version 1.0a below.

    Download: PS3 Fixed EasyStaticRAFConverter v1.0 / PS3 Fixed EasyStaticRAFConverter v1.0a

    To quote from his blog: Here is my previously released but not working StaticRafConverter. This is the finished and working / tested release.

    This will be the final revision of a Raf creation program as I believe this is the easiest to use. I will still make updates if bugs are found or if something added.


    There are 2 ways of using this, One way is to simply drag a supported image over the tool's icon and a new folder is created in the same location as the image that was used. Inside the created folder is a coldboot.raf.

    The second way is to run the program normally and select an image. And press Convert after desired settings are selected. Using it this way provides a few simple minipulation features to adjust the logo and there is also a preview button to preview your logo.

    v1.0a Changes:
    • Version is now 1.0a (because its a small update)
    • Added Fill resize option
    • Saves a preview in output folder
    • Added a "Specify Output" option to change output location

    • A fade in/out effect has been requested, I might or might not get to that.

    • This is version 1.0 of a new revision of PCLCv2.

    Adjustment settings:

    Resize, Reposition.

    There are also presets like Stretch, Zoom, anchor to top left/top right/top center/center left/center/center right/bottom left/bottom center/bottom right.

    • A modded version of this will be used in a dynamic theme editor I will be working on.
    • A Fill resizing option might come in later update.

    Update: In related PS3 homebrew news, TizzyT also made available JSXviewer, which is a tool for viewing and extracting .jsx files found in PS3 Themes with details below.

    Download: JSXviewer.exe

    This is fairly old and is unfinished (can't automatic decompile yet) but I was told I should put this here. Its a tool to view/extract info from .jsx files (usually found when dealing with themes). It might help in manual decompilation for now I guess. I might get around to finishing the auto decompile feature.

    Thanks Sandungas for the help.

    Finally, from sandungas: Before people asks... this tool is supposed to generate the original "javascript like" file used to compile .raf animations (inside dynamic themes and coldboot)

    It doesn't makes the decompilation yet, but it does the previous steps like cropping tables, generating a list of opcodes, etc... usefull to study how the compilation to decompilation works


    In related news, TizzyT also made available GVD2PNG with details below, as follows:

    Download: GVD2PNG.exe

    I made a little application a while back called image2GVD which allowed people to create limited GVDs for eventually making PlayViews. This time I did the opposite and basically turns a GVD to a PNG. It takes the images from each layer, and combines them then saves them as <name of input file>_Layer<layer number>.png.

    Known Limitations:
    • Does not save Entry images (mosaic).
    • No real info output.

    I (or hopefully Ada) might get to figuring out the 1KB GVDs (again pointless), but still like to know how it works.

    If anyone has any suggestions please leave them below. And here is the source for v1.2:

    [Register or Login to view code]

    More PlayStation 3 News...

  3. #43
    DJoel Guest

  4. #44
    Blade86 Guest
    Some Links? all down here

  5. #45
    Join Date
    Apr 2005
    The PS3 Fixed EasyStaticRAFConverter links from a few posts above seem OK still here, let me know specifically which links (file names) are dead and I will do my best to mirror them.

  6. #46
    Blade86 Guest
    Ohh thanks I love you PS3 News!! I'm searching for: Playstation Color Logo Creator V2.511

    Or any version else is ok for me too. All i can find is dead mediafire-links.. Thank you soo much

  7. #47
    Join Date
    Apr 2005
    I am not sure myself (would have to check, but in the middle of PC stuff atm) but here is the file mirrored just in case it isn't:

    Download: PS3_Color_Logo_Creator_V2.511.exe

  8. #48
    Blade86 Guest
    Godlike! You are the best, thank you soo much!!!

  9. #49
    Blade86 Guest
    Just wanted to confirm, its the right file and works PERFECTLY. For all users: Its to make a "dynamic", colored bootlogo

    I love you ps3news!!!

  10. #50
    gibbut Guest
    thank you so much, VERY COOOL!

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