C64 - nice. Hope there will come an all-in-one package with every emulator in one file ! Nes, Snes, C64, C16, NDS, etc. in one program which can handle everything. Maybe this is an good idea for an Dev which needs something to do.
However, I've just discovered some minor key-mapping problems when multiple controllers are active (groan). Most notably, this will affect "warp-mode" key mapping. To be fixed next release.
+Rep TimRex for the vic 20 emu! also really love the c64 emu.
TimRex is it possible to update the vic 20 emu to play the cartridge images? that would make me happy...
Thanks for your good work!
Thank you TimRex. Can you add something to "Stop the Tape"?
Some of my tapes needs to be stopped after the loading.
thanks for all your hard work. this release is very nice.
Unfortunately i got massive sound and graphics issues with the 1.0.3 release Stuttering sound and visible "chars" instead of pixels.
I tested various scene demos including the great "Edge of disgrace" (noname.c64.org/csdb/release/?id=72550) which worked 100% fine with 1.0.2 but crashed immediately on 1.0.3 after loading disc 0 while displaying weired chars...
"1.67 years" by TOM (noname.c64.org/csdb/release/?id=7251) also worked flawlessly on 1.0.2 but with the new release there are sound errors and graphic errors...
I played with the settings for a while but I couldn't get it working properly...
I'm back to 1.0.2 for the moment now.
I have also sound issues... try all sid options but wont work on most intros, demos or game. I also switch back to the 1.02
but anyway , good work.
Thats odd... Ransum, cqd.. Can you tell me which firmware you're running? Not that it should matter, I've compiled against 1.92 SDK.. But everything helps.
In fact, I've been using Edge of Disgrace as my primary test image with each build and not seen this problem before.
BUT! I do know that this title requires compatibility mode to be enabled (that is, launch it using SQUARE instead of X. There were some bug fixes made in 1.0.3 that affected how compatibility mode was activated that might be the difference you are seeing for some titles not loading correctly.
When you say "stuttering sound" is the whole thing stuttering? or just the audio? Does the framerate drop below 50fps? If so, it means the emulation can't keep up. This normally only happens when certain filters are enabled at 1080p.
If this isn't the problem, then... the more information the better
Update: I've investigated those a little further (in particular, the 1.67 Years demo). It's definitely a case of having to use compatibility mode (which uses True Drive Emulation).
Pretty interesting that it affects the audio/visual in such a way. Drives operation is tied to vsync, but.. I wonder if the TOM crew use the processor in the floppy drive to supplement the 64's original CPU? That would be a stretch
I'll be interested to find out just how many titles "need" to have TDE set.. There might be a case to default to using TDE.