08-08-2010 #1Jordandyckes Guest
PSN Download Manager / Booster v3.41 is Now Available
Update: PSN Download Manager / Booster is now available to download from HERE with the changes detailed HERE.
I have updated PSN Download Manager / Booster to version 3.41, the thread for v3.27 and older is HERE.
PlayStation Download Manager / Booster is an application designed to increase the download speeds of the PlayStation Network, it can install both free and paid content as long as you've paid for it.
In order to create a speed boost, it creates multiple segments which will draw data from the servers using multi-threading, this allows you to achieve the maximum speed of your line; unlike the PS3 which uses only 1 transfer.
Your PC can also be faster at downloading in general due to several factors, including it's connection method, processor speed, RAM and TCP Optimizations.
Download: PSN Download Manager / Booster v3.41 (Automatic Redirect to current version)
Mr. Labigalini - MyDownloader (SOURCE)
3r1c - Proxy Server (SOURCE)
Develio13 - Mashing the Source, and removing bugs / limitations of the original code.
Why has it taken so long to fix the bugs?
The development between 3.27 & 3.41 consisted on an advanced study of the C# programming language considering my knowledge was average and I only had a little understanding of how it worked, and this is why it has taken a much longer period of time to release compared to those before, which only took several hours.
The original code was limited and could only handle up to 2 Gigabytes of data, and relied on 32 Bit Integers, this had to be changed and was difficult; practically a 40% recode and many improvements in other areas.
Example of the applications use:
Downloading a PS3 Demo on a 50 Megabit Fibre-Optic line will not achieve more than 700 - 800 Kilobytes /ps, however using multiple segments you'll achieve the full line speed of around 5 - 6 Megabytes /ps.
Recommended Maximum Segments and Minimum Segment Size:
Maximum Segments = (Line Speed / 256)
Minimum Segment Size = (Line Speed / Maximum Segments) * 100,000
Line Speed is measured in Kilobits which is (Kilobyte / 8)
If any numbers contain a decimal point, then round to the nearest whole
For those who find the above to complex, just use the following:
Max Segments = 20
Min Segment Size = 25000000
Line Speed is 5000 Kilobits (625 Kilobytes) for the above information
[These figures are based on my recent testing]
NOTE: Incorrect settings may reduce the speed, below it's maximum potential.
Changes from 3.27 to 3.41:
- Added support for files larger than 2048MB
- Fixed Options Menu
- Several Performance Enhancements
- Prevention of multiple proxy.exe causing an error (prep.bat)
- Outputs url log for debugging purposes, for those encountering
and error upon file downloads.
- Schedule Downloads
- Adjust Proxy Settings for downloads (not PS3)
- Change Minimum Segment Size
- Set Maximum of Segments
And many more.
Quick Start Guide:
1. Make sure .NET framework 3.5 or greater is installed.
2. Start PSNDM[Version Number].exe, and extract to current path.
3. Start Internal IP.bat
4. Write down your IP Address
5. Start your Playstation Console
6. Goto Network Settings and select Internet Connection Settings
7. Proceed with Custom Settings until Proxy Server
8. Choose Use and enter your IP Address, and port = 27
9. Save your changes by completing the wizard
10. Start the PSN DM.exe (NOT Proxy.exe)
Developer E-Mail: [email protected] [Only for bugs, spam will have your e-mail barred from my inbox]
Q: When I download files, I get an error about illegal characters in path?
A: E-Mail the Url-Log.txt and time / date of download and a copy of your Country.txt and Char_Illegal.txt, I should be able to identify the issue within 24 hours, if not minutes.
Q: Application won't run because required files are missing?
A: Download the application again, and delete the older version.
Q: When downloading from PSN it says "Please Wait" until error occurs?
A: Once it says "Please Wait" just press Circle and wait until download manager has finished, then download the file from the PSN Again this will take the file from the PC Cache folder instead.
Q: Can I use this for game sharing?
A: Yes, make a copy of the file in the download folder and give this to
your friend / user, then log-in on his / her PS3 with your account and
download the file from the PSN, this will transfer straight from the PC.
Q: Can I install paid content without purchasing it?
A: No, I am unable to implement this and will not being doing so
because I expect Sony would put a stop to this program if it could.
[Only Game Sharing is allowed]
Q: Can this bypass game patches, Playstation Updates?
A: No, this isn't designed for that purpose and will never include bypasses.
Q: Will this install / download to firmwares lower than the latest version?
A: No, it will only work on the latest firmware.
Quick Video of an older version, works the same just had bugs:
More PlayStation 3 News...
- Join Date
- Apr 2005
Nice to see this app is still being worked on, I have moved it to the Site News and +Rep Jordandyckes!
08-08-2010 #3skatomelato Guest
Now it's better... The older versions had some bugs. Thanks for the update of the programe.
08-08-2010 #4Jordandyckes Guest
Hi, I forgot to mention the file types it supports.
>> PKG - Game's / Demo's
>> PUP - Firmware Update
>> MP4 - Video Download from Playstation Store
>> MNV - Rented / Purchased Movie from Playstation Video Store
>> MP3 - Music File
Thank you, for the +rep PS3 News and for the comment skatomelato
08-08-2010 #5proskopina Guest
thanks for sharing!!!
08-08-2010 #6DarkAntiMatter Guest
I hate to be picky, but isnt kilobits = kilobytes * 8 not:
Line Speed is measured in Kilobits which is (Kilobyte / 8)
Oh, yeah and nice job
08-08-2010 #7victor307664 Guest
Is there any way to "capture" the data that is passing thru the program such as demos? There is a ps3 that does not have internet but I wanted to put demos on in via usb. I was wondering if this with conjunction of another program would make that possible.
08-08-2010 #8Jordandyckes Guestbut isnt kilobits = kilobytes * 8
Is there any way to "capture" the data that is passing thru the program such as demos?
Hope this answers your question, victor307664.
08-08-2010 #9LincolnFA Guest
For the unknown country codes in the README:
nl = Netherlands
hk = Hong Kong
za = South Africa
Hopefully that helps.
08-08-2010 #10Burn242 Guest
The default path is \downloads and I'm trying to change the download path to a spare drive which is D:\shares\PSN downloads\, I change the path.txt but it keeps defaulting to the \downloads. I have tried multiple approaches but it still wont download to the folder I want it too.. any help?