i'm hoping for the same thing, i would love to give it a try
Ok all done compiling
I have tested this on a BlackcatUSB and everything seems to be good. I ran the FTP and booted up. I haven't tried to launch a game yet because I have one transferring as I type this (3D Dot Hero) so I'll let you know how that goes
Anyway I had to tweak and compile this under linux because I don't know what toolchain he used to compile it (it could have been the open toolchain or the ps3 sdk) he didn't specify hence tweaked for a Linux compile
As for all of you on the Ti/iphone/droid/dingo ect... I have not followed any of those forks so I cant compile them for you unless you point me to the sources, and I will have to research it a bit.
hex files for:
lol 3 posts for hex files at once. haha
here's an updated zip with:
Maximus AVR USB
someone could compile it with
MCU = atmega16u4
BOARD = usbkey
F_CPU = 8000000
thx a lot
- You can launch an EBOOT.BIN (unencrypted) from /dev_usb000 using the menu option "/app_home/PS3_GAME".
You must copy in the root folder of the USB device a PS3_GAME folder with the next content
|------- USRDIR ---->EBOOT.BIN
- You can also launch backups using a manager. The original manager needs a Bluray disc to exit and run games, but i have added a new
feature to create a shortcut between "/app_home/PS3_GAME" and /dev_bdvd. So, it is possible to launch games without a bluray disc
in the tray, using this path (but you needs other manager or you needs eject the disc after leaving the original manager).
make sure your launching the game correctly.