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  1. #11
    Join Date
    Jul 2008
    Posts
    14
    so if we run that directly off the usb can sony still see this? because it isn't being installed?

  2. #12
    Does this enable Backup Manager as well or do we have to edit the 78x4 thing again? Which isn't hard, just wanting to clarify.

  3. #13
    Let's get shot down for this one... could we then load games without a disk in the drive, since it is essentially just an eboot.bin?

  4. #14
    Join Date
    Jul 2008
    Posts
    88
    Wait so I can jail break my ps3 via usb or am I getting this post wrong?

  5. #15
    Join Date
    Sep 2010
    Posts
    58
    Quote Originally Posted by chrykel View Post
    Wait so I can jail break my ps3 via usb or am I getting this post wrong?
    What usb device are you thinking of?

  6. #16
    Join Date
    Jul 2008
    Posts
    88
    Quote Originally Posted by kally12 View Post
    What usb device are you thinking of?
    honestly I was thinking of a regular usb... that's the way I took it...

  7. #17
    Join Date
    Feb 2010
    Posts
    11
    Looks like further development into this will lead into a Homebrew-Channel-esque app, which would then depreciate (or lower the importance) of PKG files. Great work none the less.

  8. #18
    Quote Originally Posted by MorPs3Kng View Post
    Does this enable Backup Manager as well or do we have to edit the 78x4 thing again? Which isn't hard, just wanting to clarify.
    I guess I should have looked at the source code before asking. Found my answer in there. Sorry!

  9. #19
    Join Date
    Jan 2010
    Posts
    106
    Can someone plz post a guide on how to compile this version as the makefile is a bit different than the PSgroove 1.0 version and have n idea how to input which board I am using into the makefile. Also how do I edit it so it can play backups from the backup a manger ? thanks

  10. #20
    Join Date
    Nov 2007
    Posts
    37
    It will be ubber nice if someone compile the payload. Want to test on iphone version...

    I got problems trying to compile payload by my own... I guess I need to be on PS3 Linux (ppc), and not on my notebook (x86) linux, right?

    [Register or Login to view code]

    Last edited by talruum; 09-13-2010 at 10:26 PM Reason: Automerged Doublepost

 




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