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  1. #11
    Join Date
    Jan 2011
    Posts
    50
    thx for info , when they release it .. !

    and i'm noob dont know about reverse the eid.. can you ask them about Lv2diag.self signed for 3.60 or 3.70+ for downgrade?

  2. #12
    Join Date
    Sep 2011
    Posts
    113
    Today naehrwert (twitter.com/naehrwert) released an update to scetool. No new information was added.

    For those interested version 0.1.1 can be found here: http://www.mediafire.com/?11zdtap5fqqz8cb

  3. #13
    Join Date
    Mar 2010
    Posts
    333
    seems like naehrwert found that hes SELFs are working on 3.56. And are working on a update of scetool yet again (0.1.1 doesent make valids - twitter.com/#!/naehrwert/status/153570111750545408)
    • no it seems 3.56 doesn't check for it, only 3.56+
    • But not generated by version 0.1.1, I'll release a fixed one soon!
    • apparently NPDRM SELFs generated by scetool DO work on 3.56 lol
    • http://pastie.org/3106873


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    lets hope this helps KaKa
    Attached Files Attached Files

  4. #14
    Join Date
    Mar 2010
    Posts
    333
    so the scetool 0.1.2 version is released, i guess this is the version thats supposed to work with 3.56

    Its great to see some devs working on the ps3 still

    Download: http://www.mediafire.com/?7w61244c4sfy3y7

    Below is a read out of Naehrwert's SCETool as well: http://pastebin.com/Eq2QcW3C

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    Also from naehrwert via Twitter:
    • scetool now supports compression of data sections!
    Attached Files Attached Files

  5. #15
    Join Date
    Apr 2005
    Posts
    30,331

    SCETool Updated to v0.2.1 by Naehrwert, Full PS3 SELF Support

    Following up on the previous revisions, this weekend PlayStation 3 hacker naehrwert has updated SCETool to version 0.2.1 which now includes full PS3 SELF file support.

    Download: PS3 SCETool v0.2.1 / ZLib1.dll File (Required)

    To quote: scetool 0.2.1 - SELFs should be fully supported now.

    Finally, from the included ReadMe file:

    scetool 0.2.1 <public build> (C) 2011-2012 by naehrwert

    Notes:
    • zlib is required to use scetool.
    • 'sdk_type' was changed to 'revision' in data/keys.

    [Register or Login to view code]

    Greetings to: you know who you are!

    SCETool Updated to v0.2.1 by Naehrwert, Full PS3 SELF Support

    More PlayStation 3 News...

  6. #16
    Join Date
    Feb 2011
    Posts
    150
    Thanks in all cases

  7. #17
    Join Date
    Feb 2011
    Posts
    278
    I just tried and keep getting the error "Could not find keys" and 3 other lines.

  8. #18
    link unavailable. "corrupted data content"

  9. #19
    Forgive me for my ignorance, but what exactly will this do for us?

  10. #20
    Yeah, I wanna know what this does too. Should be said clearly there, I clicked this link for more information but there's nothing here.
    I know what a SELF file is, but what does this do with them?

 
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