1. #1
    Join Date
    Jul 2005
    Posts
    1

    Lightbulb PS3 remote play DoS Exploit

    posted to Bugtraq this morning:

    http://www.securityfocus.com/archive/1/463847

    it's not possible to execute unsigned code using this, but its still interesting.

  2. #2
    Join Date
    Apr 2005
    Posts
    24,487
    Thanks- added it to the Site News as well!

  3. #3
    Join Date
    Jul 2006
    Posts
    4
    if its an overflow then why cant we inject code
    the tiff was an overflow on the psp, look at it now

  4. #4
    Join Date
    Mar 2007
    Posts
    1
    It doesnt cause an buffer overflow from what I understand just makes the ps3 remote play will not work while its being flooded with udp packets

    # A UDP flood while the "remote play" feature is active
    # will result in a denial of service condition.

    The only potential I could see this for is if you wanted to annoy your friends and DoS thier ps3 while they were trying to remote play.

  5. #5
    Join Date
    Mar 2007
    Posts
    53
    Has anyone noticed that after a game with online capability is loaded up, then you go to play online, while it's searching for a network or is asking you if you agree to the online terms the ps3 STOPS checking to see if a disc is in the system or if it has been ejected.

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