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Thread: PS3 Metldr Exploit Leaked, PlayStation 3 Metldr Guide Arrives

  1. #181
    WTF Name Guest
    report: using PUP_UNPACKER for 4.0 OFW, and "lv0assault" on lv0 file, "not found"

  2. #182
    landon Guest
    It's pretty impossible to find 3.6+ keys with this tool, forget-it !

  3. #183
    HIMFan Guest
    Even if we ALL had 1 million computers dedicated to this and we ran it nonstop. Considering that its 32 bites, it would quite literally take 7 hundred million lifetimes to brute force. You can rule out the 000000000000000's and the 1111111111111111's but every combination following would take such a substantial amount of time.

    And then even if we lived that long, our keys are perconsole. The algorithm that the games are signed with figures out our individual key using 2 keys that sony put in there. Even if this program used the algorithm it doesn't matter, because it needs 2 pieces of information it doesn't have. So it just starts guessing, from beginning to end.

  4. #184
    moja Guest
    I told you 75 billion times not to exaggerate.

    I understand your point, but the author knows this, that's why he says it's better to have something to do than magically waiting for cfw to be brought on a velvet pillow. Mathematically it can be calculated, and you may get lucky at some point and find it early (which is part of the point). But yes, realistically it would take entirely too long to do this.

    Not sure about Sony's massive 32 byte keys, though. Holy cow! Maybe we should build a bank of PS3s with OtherOS and use the cell to break it.

  5. #185
    Blade86 Guest
    SLI-GPUs could calculate this in minutes...

  6. #186
    kreus Guest
    It would be easier if sony simply gave the code lol

  7. #187
    CS67700 Guest
    Desperate measures for desperate peoples... Waste of time guys, really.

  8. #188
    fernan1234 Guest
    This is pathetic.

  9. #189
    Tidusnake666 Guest
    It's a reference to an "old-school" joke from the times of original PSJailbreak/PSGroove

    "There used to play GT5 and to play for PSN."

  10. #190
    oVERSoLDiER Guest
    Quote Originally Posted by Blade86 View Post
    SLI-GPUs could calculate this in minutes...
    Well, if you know the encryption-type and write an CUDA / OpenCL program for GPU bf'ing, I would rent the Amazon EC2 quadruple GPU solution.

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