04-13-2010 #21CodeKiller Guest
BUT if you use proxy, you use dedicated 'pipe' at _whatever_ port, and all transmission (except the fw-version) directly access the PC then tunnelling to your PS3 at dedicated port (all_data<->PC<->PS3)
04-13-2010 #22nannou Guest
8002A212 tried everything no luck. All worked well until an hour ago!
04-13-2010 #23dc740 Guest
But that's the whole point about the DNS method!
not to use the Proxy server!
a proxy server adds LAG to your online games... not that much... but it introduced about 15 ms in my wireless network. the DNS method doesn't do that.
Also there was a problem with the game updates using the proxy method.
That's why I have chosen this simplier method to do the trick.
I don't want to start a flame war here. I'm just explaining why I have chosen to implement the DNS method instead of the proxy, and why it NEEDS to use port 80.
The port is completely implicit in the DNS+HTTP method. One limitation that the proxy server doesn't have.
but the proxy has another limitations such as:
increased latency times
problems updating games (depending of the implementation)
it runs on windows only (PS3NOUPDATE runs on top of the JVM)
04-13-2010 #24D3S4NN Guest
got 8002A212 Error when connecting to PSN with PS3Proxie 1.1 R3 can anyone agree with that ?
04-13-2010 #25Kev7381 Guest
04-13-2010 #26yaroze Guest
I'm getting error 8002a212 and I think I followed the instructions correctly. Can you give me any hint about how to solve this?
04-13-2010 #27D3S4NN Guest
seems like sony have a method to avoid all ps3 users under fw 3.21 from psn.
04-13-2010 #28alienm Guest
04-13-2010 #29D3S4NN Guest
04-13-2010 #30nannou Guest
hope this gets solved