10-19-2010 #61junior2k9 Guest
I can give you a dump of 3.01 msg me if needed.
10-19-2010 #62n4ru Guest
Would a phat retail dump be of any use? Or is the same as the slim?
What does one edit in the xRegistry.sys to enable debug mode?
10-19-2010 #63bitsbubba Guest
My understanding is we can't write to dev_flash, right? Wouldn't that also mean we can't write to dev_flash2?
10-19-2010 #64tjay17 Guest
I wonder if in the future with either this or something like it we can go online with out ps3?
10-20-2010 #65barnhilltrckn Guest
I don't understand why everyone keeps complaining about being able to go online with your ps3. I mean if you want homebrew then stay offline, period. If everyone is able to go online while in JB mode all its going to do is make sony come after the scene even more and you know they are pissed enough as it is.
Another thing it will lead to is people cheating online and thats not fair to the people who arent cheating. Just stay offline and be done with psn.
The ONLY reason i can see anyone needing to go on psn in JB mode would be to access the store to purchase a new game OR to reactivate an allready purchased game because of upgrading a hdd.
Im in that boat right now and would like to be able to reactivate a few titles that i have bought because i had to format my hdd.
But anyways, sorry for my little rant and lets get back on topic. +1 rep cfwprophet. This is great and just one step closer to a full cfw. If you need a copy of my dev flash for more testing then let me know. I have a retail USA slim running 3.41. Sorry i dont have a debug though so i cant help you there. But thanks for your hard work and keep it up.
10-20-2010 #66n4ru Guest
10-20-2010 #67bitsbubba Guest
10-20-2010 #68sharpie Guest
I need some help installing this to my PS3? idk if this is right but here is how my usb stick is setup:
Removable D\DEV_FLASH\PS3 Hacked FW files
Is there a more detailed tutorial or a video tutorial?
10-20-2010 #69Luckluka Guest
To CFWProphet: Try using the Latest RCOMage. It automatically does everything (converts and stuff)
And while compiling using RCOmage, check the option of ZLib Compression
And I just tested this out! I recompiled all rco with zlib compression, but tbh, it is EXTREMELY unstable! I mean the ps1/ps2 games aren't even showing up, many pictures are gone and stuff so I will wait until a working and stable version is out!
10-20-2010 #70TUHTA Guest
Yep this version isn't working on 3.41 So i will do it by myself!
Maybe someone will be faster!
SO it will work on 3.41