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  1. #11

    it uses a different codec but it is replaceable, see here

  2. #12
    Join Date
    Sep 2010
    Quote Originally Posted by Team GenX View Post
    You have any idea were the start up sound file is located?

    you need to be able to write to dev_flash but don't mess with it unless you know what your doing

    sk group posted avid of his custom psx coldboot sound here.

  3. #13
    Join Date
    Apr 2010
    "progress" lol. it's just converting * to ac3 with a 10 second limit.

  4. #14
    thanks, I already got it flashed.

    anyone one got a link to the old sound bootup before slim update replaced old sound?

    So i can swap..

  5. #15
    Join Date
    Dec 2009
    Yes, you can get it here.

    I like so much the old sound than the new one.

  6. #16
    Quote Originally Posted by sk group View Post
    "progress" lol. it's just converting * to ac3 with a 10 second limit.
    this is for .at3 sound files, not the coldboot which is .ac3

    the reason for the "progress" is because when i started this thread, i was only able to create a .at3 that had a chipmunk effect (playing too fast) & no loop. Also I've found that .at3 cannot be more than 1 min long.

  7. #17
    Join Date
    Jan 2010
    These AT3 files have a weird compression, any idea what it is?

    It's a compressed wave file

  8. #18
    Check out the wiki for ATRAC, this is the compression that is used for .at3 files:

  9. #19
    Join Date
    Jan 2010
    Has any one been able to PLAY a file from a PS3 Game?

    PS: Working on an AT3 Player for PS3. So far, NO Good.

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