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  1. #1
    Join Date
    Dec 2007

    Open Source PS3 Toolchain Development Begins

    The first version of an open source toolchain for PS3 is available today courtesy of ooPo, meaning a possibility to create PlayStation 3 hombrew without requiring the Sony SDK.

    Download: Open Source PS3 Toolchain

    From the included ReadMe file:

    What does this do?

    This program will automatically build and install a compiler and other tools used in the creation of homebrew software for the Sony PlayStation 3 videogame system.

    How do I use it?

    1) Set up your environment by installing the following software:

    autoconf, automake, bison, flex, gcc, make, makeinfo, patch, subversion, wget

    2) Add the following to your login script:

    export PS3DEV=/usr/local/ps3dev
    export PATH=$PATH:$PS3DEV/bin
    export PATH=$PATH:$PS3DEV/ppu/bin
    export PATH=$PATH:$PS3DEV/spu/bin

    3) Run the toolchain script:


    Where do I go from here?

    Visit the following sites to learn more:

    Open Source PS3 Toolchain Development Begins

    More PlayStation 3 News...

  2. #2
    Join Date
    Sep 2008
    Say hello to the loads of homebrew, thanks to ooPo for the great contribution !

  3. #3
    Join Date
    Apr 2005
    And loads of recycled ports to the PS3... I guess with the good stuff comes the mundane as well though.

  4. #4
    Join Date
    Jul 2005
    As long as it is something like the emulators from x-port, i am just fine with the mundane

  5. #5
    said it before and will again... XBMC.

  6. #6
    Is there anyway to load .elf files on PS3 with the jailbreak yet? I'd like to be able to load my PS2 games from external hdd.

  7. #7
    Quote Originally Posted by mossopinc View Post
    said it before and will again... XBMC.
    Is that just used for playing extra types of video/audio media?

    I don't see what the huge deal is when you can play pretty much any media on the PS3 using PS3 Media Server.

    I'd still love the XBMC, But PS3 Media Server is a pretty solid and convenient solution also, especially if you already download a lot of media to the PC running the PS3 Media Server.

    This is great news on the Toolchain. It should help many developers create PS3 homebrew once this is more advanced and matured.

  8. #8
    Join Date
    Apr 2005
    Quote Originally Posted by mossopinc View Post
    said it before and will again... XBMC.
    Well - it works already - under Linux indeed

  9. #9
    Join Date
    Jun 2007

    ERROR: Add /usr/local/ps3dev/bin to your path before continuing.
    when I run ./

    anyone know how to fix it?

  10. #10
    Join Date
    Apr 2008
    to the guy asking about the .elfs...

    yes you can (not sure with the BU manager tho) but if your ps3 is BC, then you can... i play all my PS2 hombrew stuff all the time... loading Ulaunch works, & running games works... some of the Ps2 media server apps cause the ps3 to reboot, or freeze tho...

    What i would like to know & hopefully somone can assist, (as i have been asking about it for over 2 years now)

    There are Ps2 games (a final Fantasy game, & a resdient evil game i belive) that utilize the HD option of the ps2. APPARENTLY when you enter those games into the PS3 & play, the game gives you a option to format a section of the internal HD to store stuff (so this means that a PS2 filesystem is created on the PS3 drive)

    So tecnically, that partition should be assessablie via Ulaunch (maybe the PS3FTP also), i dont have either game, nor can i find them , so i cant test it out. But if my theroy is correct, then technically we could store all ps2 rips on the ps3 drive, & load Via swapmagic... & who knows what else

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