Sponsored Links

PS4 News on Facebook! PS4 News on Twitter! PS4 News on YouTube! PS4 News RSS Feed!
Sponsored Links
Sponsored Links

+ Reply to Thread
Page 2 of 8 FirstFirst 1234 ... LastLast
Results 11 to 20 of 78



  1. #11
    Newbie fugi702's Avatar
    Join Date
    Sep 2010
    Posts
    9




    Sponsored Links!
    Sponsored Links
    makese sense.. funny how things do that sometimes.

  2. #12
    Quote Originally Posted by farenheit View Post
    #evilsperm
    Is there anyway of compilling this PL3 payload within windows?
    get a copy of a virtual os platform like VMware etc install the linux distro of choice and compile that way.

    side note, that is an epic post which cleared things up for me! cheers

  3. #13
    Sr. Member farenheit's Avatar
    Join Date
    Jun 2007
    Posts
    295




    Quote Originally Posted by trashchris View Post
    get a copy of a virtual os platform like VMware etc install the linux distro of choice and compile that way.

    side note, that is an epic post which cleared things up for me! cheers
    Im aware of that and im waiting for evilsperms updated image, however i was hoping someone who has managed to get it to compile within windows would be willing to share the information. I think i just need to find the references to the files its looking for and update the paths but for the life of me cannot find them

  4. #14
    sorry kinda new .... so what ypu guys are saying is all i need to run is-->>

    newest psgoove hex by Kakaroto for your specific board... then run Gaia manager with it and that is ? Is this all we need are these to files then?

    PL3 payloads are the hex or am i freakin lost someone please let me know if im right.

  5. #15
    Banned
    Join Date
    Sep 2007
    Posts
    476




    deanrr's open manager also runs on syscall35 so giga manager is not the only one

  6. #16
    hi there,

    where's the .bin of this payload?, I want compile this to TI-84+

  7. #17
    Newbie R3b0rn's Avatar
    Join Date
    Sep 2010
    Posts
    53




    Uhm. I've searched around some and there is no Olimex with 16Mhz clock... Its always been and always will be 8Mhz or is the hex just a typo? Can i burn my board by trying a hex with too high Mhz? Or will it just fail?

  8. #18
    Contributor marc2590's Avatar
    Join Date
    Sep 2010
    Posts
    198




    Quote Originally Posted by longhornx View Post
    hi there,

    where's the .bin of this payload?, I want compile this to TI-84+
    +1 for TI-84 compile

  9. #19
    Newbie Figgzor's Avatar
    Join Date
    Feb 2010
    Posts
    37




    Can i use the olimex 16mhz hex? i thought they were only 8mhz.

  10. #20
    Newbie mcx997's Avatar
    Join Date
    Sep 2010
    Posts
    49




    I heard it's less compatible and more problematic than Hermes', but maybe they rumors. Not tested.

 

+ Reply to Thread

Sponsored Links
Page 2 of 8 FirstFirst 1234 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • Register, Login or Activate Your Account to post on the forums.

Advertising - Affiliates - Contact Us - PS4 Downloads - PS4 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 4 News