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  1. #1
    Join Date
    Jun 2008
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    66

    How to manually transfer files to PS3 HDD?

    I have manually decrypted and extracted a debug .pkg. Is there anyway I can transfer files directly to debug ps3 hdd? Thank you for your reply. I've tried cellftp.self, but it does not allow me to modify the hdd.

  2. #2
    Join Date
    Apr 2005
    Posts
    1,254
    cellftp.self will allow you to copy files - however the directory needs to first be created. Simplest way would be to use an application to call the Cell FS API, and make a new directory.

    However, if you don't want to do that - you could create a "empty" package (with say, a few dummy files in there), and just set it to the same Title ID of your debug pkg - then you can install it on the PS3, then use cellftp.self to transfer it over.

  3. #3
    Join Date
    Jun 2008
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    66

    Wink

    Quote Originally Posted by CJPC View Post
    cellftp.self will allow you to copy files - however the directory needs to first be created. Simplest way would be to use an application to call the Cell FS API, and make a new directory.

    However, if you don't want to do that - you could create a "empty" package (with say, a few dummy files in there), and just set it to the same Title ID of your debug pkg - then you can install it on the PS3, then use cellftp.self to transfer it over.
    I've tried using copydir FOLDER_NAME /dev_hdd0/game/FOLDER_NAME, but it gave an error. What do u mean by creating the directory first? Btw, if I want to install a debug PSN pkg in GAME OS via the install PKG feature, where should I put the .pkg file?

  4. #4
    Join Date
    Apr 2005
    Posts
    1,254
    Quote Originally Posted by zhixiang View Post
    I've tried using copydir FOLDER_NAME /dev_hdd0/game/FOLDER_NAME, but it gave an error. What do u mean by creating the directory first? Btw, if I want to install a debug PSN pkg in GAME OS via the install PKG feature, where should I put the .pkg file?
    You can put the .PKG file in /app_home, or on the root of a USB drive.

    By creating the directory first - you need to make the directory "FOLDER_NAME" before you can copy to it - it's a bit of an inconvenience.

  5. #5
    Join Date
    Jun 2008
    Posts
    66
    .pkg installed smoothly via /app_home, but mkdir FOLDER_NAME does not work in cellftp.self for /dev_hdd0. Can you be more specific how to "create" a new folder in /dev_hdd0

  6. #6
    Join Date
    Apr 2005
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    [Register or Login to view code]

    Check out the libfs samples - they should be very useful with larger code examples!

  7. #7
    Join Date
    Apr 2010
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    1

    Smile

    thanks a lot for all the advices

  8. #8
    Join Date
    Nov 2005
    Posts
    14

    [Register or Login to view code]

    Check out the libfs samples - they should be very useful with larger code examples!
    I tried that and I always get an error when the cellFsMkDir tries to create the folder into /dev_hdd0/game.

    Can you be more specific or post an example code that you know works please? I'm doing a couple of tests and I would like to create folders in /dev_hdd0/game.

    Thanks

  • #9
    Join Date
    Apr 2005
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    1,254
    Quote Originally Posted by warpjavier View Post
    I tried that and I always get an error when the cellFsMkDir tries to create the folder into /dev_hdd0/game.

    Can you be more specific or post an example code that you know works please? I'm doing a couple of tests and I would like to create folders in /dev_hdd0/game.

    Thanks
    Well, what kind of error are you getting? Furthermore, paste a segment of your code here so we can take a peek @ it!

  • #10
    Join Date
    Nov 2005
    Posts
    14
    Here is the code and the error:


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