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Page 11 of 14 First ... 101112 ... Last
  1. #101
    TheShroomster Guest
    Quote Originally Posted by bl0wme View Post
    everyone is saying they are having problems with black ops, can you elaborate on how you got it working?

    what manager are you using, if you had to delete trophies etc..
    i had issues until i put a original blu-ray in and it played fine.

  2. #102
    IndyColtsFan84 Guest
    Quote Originally Posted by spideygower View Post
    i have the ti 84 payload of this spoof , do i select this in the calculator like i would hermes 4b
    yes set this as your stage 1 payload.

  3. #103
    TheShroomster Guest
    Quote Originally Posted by Zenka View Post
    someone pls post psfmod bin file.
    if the one for android is what you want i posted the recovery image for androids. up to android 2.2 works best with cyanogen mod. if you have any issues message me the phone model and i will get ya the files ya need and i'm guessing a walk-through if your not into into adb and fastboot commands.

    bl0wme you don't need a specific hex... you need to edit some files to change the file to 3.41 vs. 3.50 so the game thinks your up to date.

    http://www.ps4news.com/forums/ps3-he...lp-115080.html

    check that out it should help you.

  4. #104
    swg1251 Guest
    Is there a way to get this payload working on the 360 jtag kit? Would any of the available releases work on that board?

    Edit: the 360 nand flasher uses the PIC18F board, right? The release posted seems to be for 3.15 to 3.50 spoof, does it work from 3.41 also?

  5. #105
    Thursday Guest
    works great! was able to get some psn stuff i needed.

    does anyone know of a "nus payload" for htc hero or other android devices that will work?

  6. #106
    BwE Guest
    this doesn't work with x3max.

    any/every backup manager simply doesnt mount the game.

  7. #107
    stretfordred Guest
    Evilsperm - do you have an iphone3g comiled version you'd be able to upload? cheers.

  8. #108
    evilsperm Guest
    Quote Originally Posted by sk group View Post
    this doesn't work with x3max.

    any/every backup manager simply doesnt mount the game.
    There was a bug with the x3max they corrected it. I am trying to get them to send me samples so this doesn't happen again. If they don't send samples though I wont bother to even remotely support that board because it makes it very hard to test a working payload on a board I don't have when people run into errors like this.

  9. #109
    Moegames Guest
    To the OP - I think its pretty awesome that you guys put in long hours and put aside a bit of sleep to get this project going and available. I have a lot of respect for those that dedicate their self for the happiness of others... to me thats an example of a damn good heart which in all honestly is hard to find today.

    Peace

  10. #110
    stretfordred Guest
    agreed - sterling work across the whole community

    infact +rep to the community as a whole for the continued work!

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