09-11-2011 #81Tidusnake666 Guest
Looks like japanese devs hide it here
09-11-2011 #82Alexmagno Guest
This program (almost) converts the english dungeon.dat to the modified Japanese one. Just need to set up the footer and the number of iterations now.
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If the other dats all follow a similar pattern, it will be over in a couple days. But i assume the really big ones do not.
09-11-2011 #83Tidusnake666 Guest
Oh, thanks, that's really smart, you're the man, hehe!
I can say, in talk.bin, the middle section, "main" - section has the same layout. You can see headers, pointers and message IDs with naked eye.
It's definetly +Rep
09-11-2011 #84Kazekeil Guest
I can probably give zukan a shot after I go through the tutorial.
09-11-2011 #85Alexmagno Guest
OK guys, we have a big problem. While manually translating the dungeon.dat, i got to offset 2670 which is Evility Keeper. But on offset 26D0 the japanese dungeon.dat lists "Mao no Heya" - Mao's Room.
In the english dungeon.dat the Evility Keeper is listed at offset 2E40, then we have a huge amount of trash code, then it resumes to the previous pattern at offset 3180 with "Basic Controls". (Which basically made my program useless at this point).
Either way, the 2 version start diverging in translation order there. We may have to check if the other files also have those divergences (they likely do).
09-11-2011 #86Tobster7 Guest
Thank you Tidus. This was the last thing I missed. Is it possible to rebuilt this eboot.bin (I hope it is)?
A script whould be a really good thing and save a LOT of work. Now that the menu can be translated (?). Is there any thing left which is important?
Dialog, skills, Items, Dark Assembly, dungeons,names, info texts and menus
09-11-2011 #87Kazekeil Guest
Got my setup working and a streamlined way of doing it in notepad++
Beginning work on Zukan.dat now
09-11-2011 #88Alexmagno Guest
Finished manual edit of Dungeon .dat. The desyncs happenned because NISA removed some parts from the original game. I translated them. They were:
マオの部屋 - Mao no Heya - Mao's Room
魔王城 - Maou Shiro - Overlord's Castle
魔王城(超勇者)玉座ED - Maou Shiro (Chou Yuusha) Gyoukuza ED - Overlord's Castle (Super Hero) Throne ED. I had to reduce the size of the translation since it didn't fit, and left it as Overlord's Castle(S.Hero)Thr.ED.
魔王城(超勇者)玉座 - Maou Shiro (Chou Yuusha) Gyoukuza - Overlord's Castle (Super Hero) Throne. I had to reduce the size of the translation since it didn't fit, and left it as Overlord's Castle(S.Hero) Throne.
ココロの中(コンセント) - Kokoro no Naka (KONSENTO) - Inside the Heart (Consent)
I'll start working on the nameplate.dat next.
09-11-2011 #89Kazekeil Guest
For some reason, the changes to zukan.dat are not manifesting. I even played up until you get to create characters and the info still isn't showing up. I know I'm doing everything correctly because I was able to successfully modify the char.dat file.
Any other file I should work on until someone a bit more skilled checks out zukan?
09-11-2011 #90Alexmagno Guest
Zukan means index/reference book in Japanese. The changes you made should be listed in a place like that i think, not in the character creation menu.
I haven't tested my changes either, i'll check and see in a min. if the changes to Dungeon did something at all.