01-28-2011 #2631enotsleachim Guest
it's not the total that cant be over 4gbs. it's any individual file. you could have a 400gb game if you wanted on your external, as long as not one file in it is over 4gb.
01-28-2011 #2632randomusername Guest
That's not correct if you have 3.55 Kmeaw and the latest version as it includes a new syscall payload...
I haven't got any payload install, don't run anything before launching and my games work... that was the whole point of the latest release...
You shouldn't have to do anything (as confirmed by Dean a few pages back) now to make games work with the newest version.
01-28-2011 #2633System Repairs Guest
I have this: PS3_Custom_Firmware_v3.55_Backup_Manager_Patched_W utangrza-kmeaw
and installed this: multiMAN ver 1.14.00 MEGA [20110125_160000] 355GH.rar (218.46 MB) (+33 themes)
For FW 3.55 (GH/WTNG/WNKK)
and I get errors and have corrupt data that I can't delete. What I'm doing is correct as far as I know.
01-28-2011 #2634barrybarryk Guest
I never said it didn't include one, if its saying there isn't one its because it's been disabled in the options.ini file and needs to be renabled, you know like my post actually said.
01-28-2011 #2635randomusername Guest
You said : "without a payload you can't run any backups from multiMAN"
The latest version does include a "payload" of sorts, you don't need a payload to run backups with the latest version.. and i thought the other payloads were disabled by default ? Mine doesn't complain on start-up and I've not changed the options file.
I'd just move onto Kmeaw CFW, certainly seems the most stable with MM at the moment.
01-28-2011 #2636barrybarryk Guest
yes i said that because without a payload you can't run backups from multiMAN so you can either have multiman load the payload on launch or you can use a lv2 patching app but you must use at least 1 because again without a payload you can't run backups from multiman.
01-28-2011 #2637System Repairs Guest
I was able to finally delete the corrupt data and solved the rest of my issues by deleting via ftp what didn't look normal in dev_hdd0\game folder, used the rebuild database and reinstalled MultiMAN.
Everything I was doing was correct, but something happened during the update or during a test of one of the games. Under the last game played it said in text that it was one game and in the picture it was another (the game that I just loaded). The I started to get two different error codes.
After I noticed this strange thing happening with LAST GAME, games would not load and I started getting error codes.
Now for the fun part: I want try to run MW2 and Tombraider via HD. Anyone with suggestions where to start editing? EBOOT or PARAM? Or is this a lost cause?
01-28-2011 #26387mar Guest
after copying the game do you have to patch it in order to play... or can you play it right away?
01-28-2011 #2639randomusername Guest
Sorry, again, that's untrue. You don't need to run anything, the latest version has syscall 36 built-in. You don't need to run anything separately other than the app itself.
01-28-2011 #2640barrybarryk Guest
thats what my quote says and the 3 before it? it really isn't that hard to understand multiman has it built in but it can be on or off, if multiman cant detect a payload its off and needs to either be turned on or you run a seperate app, seriously guys a kid could work this out.