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Thread: AVCHD / GAME / FILE manager (mod of OBM by dean)

  1. #2351
    e3g Guest
    the latest version hangs randomly at "Multiman is scanning system and payload" Not all the time sometimes. Almost always after multiiman has been run once, a game played then loading multiman again to change games.

    I've also had it hang after a fresh system shutdown 1.302

    FAT 60GB
    KMEAW 3.55CFW

  2. #2352
    cudder Guest

    First of all I want to say thanks to Dean for this awesome update - things just keep getting better and better. Keep up the good work!

    Second, I got a PS3/FAT/80GB running on 3.55 KMeaw CFW. I played NBA Jam through MultiMAN for like five or six times and it worked well.
    Now when I tried to load it again, it said ERROR - Start Operation.

    What's wrong?

    Thanks in advance.

  3. #2353
    me1972 Guest
    when you got a system shutdown you have to restart the system, then finish it clean. after restart everything works fine. it seems to be a prob with fail informations in the flash.

  4. #2354
    karlosA Guest
    its happening to me too "Multiman is scanning system and payload", and when I am loading backups always I have Two discs in xmb one with the name of the game and the second with a "-" why is this?, anyone have the same trouble??


  5. #2355
    deank Guest
    MultiMAN OBM PS3 Mod update version 01.13.04 is available on the first page and now includes the ability to clear PS3 activity logs and load custom payload (more details outlined HERE) along with featuring button-mapping support for the PSXStore.

    Download: MultiMAN OBM PS3 Mod update v01.13.04

    First post updated with UPDATE version 01.13.04:
    • Copy/backup speed increased (about 10% speed gain)
    • On-screen-keyboard supports all languages (latin, cyrillic symbols + JP/CN glyphs)
    • New options in the ini (clear_activity_logs / load_custom_payload)
    • Default "load_custom_payload=0" to avoid lockups with FW 3.55
    • Experimenatal web browser in FILE MANAGER (network icon)
    • Important fixes, interface improvements and dialog additions

    After hours of tests and experiments I decided to set the default option for 3.55 firmwares NOT to load the payload. There is a major problem with the way all this stuff is implemented (lv2 patching).

    Since multiMAN is memory HUNGRY it relies on a stable environment. As you all know - running multiMAN without a payload (on 3.55) or with any payload (on 3.00 - 3.41) is perfect and bug free.


    [imglink=|MultiMAN OBM PS3 Mod v01.13.04 Arrives with New Features][/imglink]
    More PlayStation 3 News...

  6. #2356
    chillidawg Guest
    Does PS2 emulation still not work? I have CECHA 60GB.

  7. #2357
    condorstrike Guest
    very nice Dean, can't wait to get home and try it out, thanks.

  8. #2358
    Bigshon Guest
    Thanks for the update Dean cause that 1.13.02 was a freezer, do you think payloadhv4.pkg from Hermes will work with your manager?

  9. #2359
    theone1982 Guest
    deanrr.. does this mean we have to run the pl2 patch again every reboot? if so... which is the one to run? theres 4 versions out.. with reports of instability... can you post exactly which one to use? thx

  10. #2360
    best23 Guest
    dean did you upgraded your ps3 3.41 > 3.55 kmeaw without the ofw ? plz respond if not.. i have a 3.41 cfw donwgraded form 3.55 and i can get back to 3.55 ofw plz help.

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