10-14-2011 #41Tidusnake666 Guest
About the trophies, I think japaese EBOOT searches for japanese trophies and finds nothing (as there are english in folder) and skips them. Replacing english trophy dir (NPWR02193_00) with japanese (NPWR01231_00) should do the trick.
I'm also 2-3 hours in the game, no glitches/bugs so far.
If someone encounters them, you can use vaneilla japanese version to bypass the bug, save and then revert to the patched version
EDIT: Replacing TROPHYDIR really works!
10-14-2011 #42necroziel Guest
a bug in cutscenes, example: enter hagel's shop if there's a cutscene the model being displayed is tiffany's.
when you create a homunculus and talk to it the game can't continue because it was treated as cordelia!
10-14-2011 #43Lezard Guest
Yes indeed replacing TROPHYDIR works for me too, got the japaneese trophy list now,thanks
by the way i noticed some weird yet funny glitch, in some cutscene characters models are swapped, so when you see Hagel for the first time in the workshop you see a young woman speaking with Hagel voice or seeing the dad of Totori instead of Yksel in his restaurant
everything goes back to normal after the cutscene but it was kinda funny
10-14-2011 #44Tidusnake666 Guest
If you encounter any glitches\bugs, the best thing is to load vanilla japanese game to pass that glitchy moment
10-14-2011 #45rubenz Guest
Sorry to ask, but what is vanilla japanese game?
10-14-2011 #46necroziel Guest
means unmodified version
10-15-2011 #47qqq111 Guest
Hi, would it be possible to upload the " japanese trophy folder" somewhere ?
don't have orig game here
10-15-2011 #48necroziel Guest
how to search for certain katakana words in eboot file ? i try to translate item name and traits
10-15-2011 #49Tidusnake666 Guest
1) decrypt eboot
2) open it in MadEDit
3) set encoding to UTF-8
4) press "Find" and type a word you want to find. It also works for katakana, hiragana, kanji, etc.
Homunculus bug can be fixed!
Replace "EventCheck" and "eventprocess" folders with japanese ones!
10-16-2011 #50necroziel Guest
how to pack the elf file into .bin again i tried:
makeself Executable 41 EBOOT.ELF EBOOT.BIN