Try this I just found something: https://a0.ww.np.dl.playstation.net/
it gives a forbidden when you use https instead of http
I've blocked both that and the v04.cdn.update.playstation.org address directly from my router and Home still sees that there's an update.
We need someone who knows how to use Wireshark to capture everything. I did it the night this was first found, but don't feel like doing it again. (Too much data to sort through, plus i'm no expert.) If the update URL is encrypted, I guess we can kiss this goodbye.
In the end, if we can skip the update and use the savegame we might be able to get in. (Or we can just wait it out, can't be too much longer now)
no, is not server for home. i start GT5 prologue and log (i have 3 new video on gt-tv):
[10/04/2008 22.11.35] gt5prologue.ps3.online.uk.gran-turismo.com:443
[10/04/2008 22.11.17] gt5prologue.ps3.online.uk.gran-turismo.com:443
[10/04/2008 22.10.54] gt5prologue.ps3.online.uk.gran-turismo.com:443
[10/04/2008 22.10.21] gt5prologue.ps3.online.uk.gran-turismo.com:443
[10/04/2008 22.09.33] gt5prologue.ps3.online.uk.gran-turismo.com:443
[10/04/2008 22.09.16] a0.ww.np.dl.playstation.net:443
[10/04/2008 22.09.10] http://feu01.ps3.update.playstation....updatelist.txt
so it not only home related.
Ok I will be posting "in-home" logs soon, and maybe full download and update logs.
Thanks Alex, this sounds promising. Will give me a lot more to work with!
I will probably get the connection logs tonight sometime and probably download and update logs tomorrow.
One problem is you're going to have to find a way to bypass the user permissions because all of the new beta testers have problems with connecting because Sony haven't allowed them yet.
Ok guys, home is requesting a transaction with sonys ftp server.. a ftp routing system could be setup on a local network. If we can get the home client to think it actually was successful in connecting to the ftp we then can log what files it is requesting and go from there.
Theres only one problem with that alex ur savedata comes out as corrupted i couldn't copy it on to my PS3.
Alex if you could attach ur savedata i'm sure that the files shoudn't get corrupted because i think it had something to do with how you uploaded them.
Okay I am about to connect into Home for the logs now. Oh and wait it's crashed and now I can see all of the .cpp files...
Ok I now know what the problem is, With the PS3 Proxy open, it crashes Home which causes it to show me a debug report from some .cpp files and what directory it's coming from on the hdd.
Yea, Even using a different PS3 Proxy, It allows me to connect and all it shows it one url which has already been posted, Looks like we need an alternative.
You need to use WireShark in addition to ICS.
Maybe the data.xml another file we have to reconfigure to trick it into letting us into the servers?
Aside from the archives, the SELF and other interesting files, the real interesting one that seems important at the moment is the: http://game-updates.online.scee.com:...NCHOPTIONS.XML
PS3 Backup Game Managers
• GameSonic PS3 Manager Updates
• Hybrid Manager PS3 Updates
• IrisMAN PS3 Manager Updates
• Iris Manager PS3 Manager Updates
• MultiMAN PS3 Manager Updates
PS3 CFW (Custom Firmware)
• DARKNET PS3 CFW Updates
• Ferrox PS3 CFW Updates
• Habib PS3 CFW Updates
• Prometheus PS3 CFW Updates
• PS3ITA PS3 CFW Updates
• Rebug PS3 CFW Updates
• Rogero PS3 CFW Updates
• Sky PS3 CFW Updates
• Starz PS3 CFW Updates
PS3 Homebrew Apps
• Movian PS3 Media Center
• PS3 CCAPI (ControlConsoleAPI)
• PS3 NOR & NAND Patcher Updates
• PS3Xport / PeXploit Updates
• No PSN / NoPSN Patch Updates
• PSNDL / PSNDL v2 Updates
• PSNPatch / PSN Patch Updates
• PSNStuff+ / PSNStuffX Updates
• PSN / SEN Enabler & Disabler Updates
• TrueAncestor PS3 Tools Updates
• WebMAN Mod Plugin Updates
• Yutolio's PSN Database Updates
PS3 MFW (Modified Firmware)
• PS3 CFW Creator / PS3MFW UI
• PS3MFW Builder / Our MFW Updates