If I upgrade to TBv2 then upgrade the dongle to 2.5 will it still work if I go back to Rebug TB? The problem is a normal CFW doesn't usually have the ACT.DAT keeper patch or the reActPSN v2.0 patches where Rebug TB does.
I try all games with a disk in the drive so thats not it. Now I got a weird one. COD MW3. It works but its in French. Is there a way to change the language or just get an English version? It's BLES01429.
I found out this version I have is the French version. DOH! Might have to run down to the video shop for the English version tomorrow.
Oh, I went to TBv2 and upgraded the dongle to 2.5 and Eyepets work. I then went back to Rebug v2 TBE and it now says the dongle is 2.4 and Eyepets no longer works. Lets hope the Rebug team come back and update Rebug v2 TBE to v2.
Last edited by spunkybunny; 01-27-2012 at 07:50 AMReason: Automerged Doublepost
They say all they did was swap COREOS from the TB firmware and copied it into REBUG 355 v2 so how hard would it be to copy the TBv2 COREOS into that REBUG TB so make a REBUG TBv2? That way we can have Rebug and TBv2 so everything should work.
I made a Rebug 3.55-2 TBEv2 by swapping the COREOS from 3.55TBv2 using PS3MFW Builder. Is that the only file that needs to be swapped? That what the Rebug site says. (Its back up now)
I can't modify anything with these CFW's using PS3MFW Builder but I did manually swap the COREOS file.
I was also asking is that all thats needed or will that just brick? All I did was let PS3MFW Builder make the MFW with nothing ticket so nothing gets changed except the COREOS file which I manually swapped while it was extracting in the process.
It was Rebug 3.55-2TBEdition with the TBv2 COREOS file. If thats going to make a brick then I will just delete it, if thats all thats needed then I will install it and see if everything works.
Last edited by spunkybunny; 01-27-2012 at 10:54 PMReason: Automerged Doublepost
I love the little story blurbs they write in support of a release. I'm sure most rebug users all have dongles.
Anyway, good to know that their announced Xaio360 board won't stop their PS3 development. I take it this version of rebug is a way to keep rebug features while using the dongle? Still don't have one, don't plan on it, but enjoy reading the developments. Didn't know about the suicide code - I think that's kind of cruel.