Good work, thanks
What is actually the iso.bin.enc? is it Tetris?
Thanks for the release. What I would like to know is what would be a better manager (Using multiman at the mo) to use with this.
thanks for the updates
thxxx... keep the spirit
Habib 4.70 v1.03 Starbucks PS3 CFW with MultiMAN 04.70.00 Fix Released
Following his previous update and the release of MultiMAN 04.70.00, today PlayStation 3 developer Habib (aka SMHabib) updated his PS3 CFW to Habib 4.70 v1.03 Starbucks which now includes a MultiMAN 04.70.00 fix with a demo video from hax0r and details below.
Download: HABIB_4.70_1.03_STARBUCKS!!!.PUP (196.2 MB) / HABIB_4.70_1.03_STARBUCKS!!!.PUP (Mirror) / HABIB_4.70_1.03_STARBUCKS!!!.PUP (Mirror #2) / Make spoofs src for cobra 7.10 in Starbucks 1.03
1. fixed issue caused in latest multiman released yesterday
How to use Syscall 10(lv2_lv1_call) Tutorial by Smhabib
Well I see many people who dont even know what that syscall does
Syscall 10: r3-r9 are the args for lv1 call and r10 the lv1 syscall number.
It basically works like hvsc redirect, in my qa flag app, i used a dirty trick (as everyone does) to support for every firmware or just the single fw
I see that rebug has never even done that as well, I was the first to use it in rebug toolbox for many things, including qa.
This syscall helps because you dont need to mess up with other syscalls to support your hvsc redirect
If you are reading this, i believe you know asm volatile and ppc asm. Here's a simple lv1 call being used with syscall 10:
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A simple syscall is done like this: r3-r10 arguments and r11 syscall number, this syscall takes one argument, lpar addr. r0 being the lpar_addr, you pass this with mr to r3(first argument) then directly passing the r10, last argument (lv1 cal number) and then call sc.
Most modern cfw has this call (4.21++?) and I believe people can use this info to make sure lv2 is clean and better fw independancy.
CFW on <4.45 for all PS3
Might not work in 3.56++
[5:47:42 AM] Habib: with the syscall exploit you got, you can probably poke in lv1
[5:47:48 AM] Habib: might not work in 3.56++
[5:48:15 AM] Habib: *(u64 * )(HV_BASE+addr)
[5:48:30 AM] Habib: in short
[5:48:43 AM] Habib: using lv2_poke
[5:48:58 AM] Habib: lv2_poke(addr, hv_base+value);
[5:49:23 AM] Habib: you guys can try that
[5:49:58 AM] Habib: sony did fixed the regioning sht
[5:50:12 AM] Habib: but it still might work, who knows....
[5:52:39 AM] Habib: Request for Multiman to support DRL/CRL hash fix to restore Blu-ray Playback- From sumolx:
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[5:52:52 AM] Habib: deank attempts on 4.21, really old
[5:53:01 AM] Habib: it does actually work on rex 4.21
[5:53:07 AM] Habib: worth a try guys
[5:53:20 AM] Habib: if it works, you have a cfw
[5:54:00 AM] Habib: zec, you also used lv1 peek for different regions, for bootldr
[5:54:12 AM] Habib: sony might not have fixed that sht just yet
[5:54:31 AM] Habib: regioning may still be messed up
[6:05:14 AM] Habib: IF ANYONE LIKES TO GIVE IT A SHOT
[6:05:17 AM] Habib: lis r0, -0x8000
sldi r0, r0, 32
oris r0, r0, 0x1400
stdx r4, r3, r0
[6:05:33 AM] Habib: replace lv1_poke with this
[6:07:43 AM] Habib: 3C 00 80 00 78 00 07 C6 64 00 14 00 7C 83 01 2A 4E 80 00 20
[6:11:20 AM] Habib: I do assume the exploit of sc does allow writing in lv2 memory without a panic
[6:12:02 AM] Habib: if you can tell that where it pokes and get control of it, you might use that with hv_base+addr
As i said, im lazy.. if this works, cfw FOR ALL PS3S!!!!!!
Exploit used: RSXploit by Hykem the Demon
More PlayStation 3 News...
keep up the good work
great update... thanks Habib!
Thanks a lot man
very nice and stable cfw with psx games support.