Rebellion Senior Producer Steve Hart has shared a video today demonstrating how one bullet can change history in Sniper Elite V2 on PS3.
To quote: It's been seven years since the first Sniper Elite came out, so it's a really exciting time for us this week - we'll be showing gamers how amazing the reboot is shaping up in the demo we're releasing on the PlayStation Store.
All the previews for the game have been immense and the media have really been loving it and understanding what we've tried to do. It's only fair that gamers now get the chance to play, ahead of the full game's launch on May 4th.
The game definitely isn't 'run and gun', it's much more of a thinking man's shooter. You literally don't know what's around the next corner, so you have to think ahead and live by the mantra - Observe. Plan. Execute.
The demo is of a level early in the game where you have to hijack an armored convoy and assassinate a leading V2 rocket engine specialist. We really want people to experiment with the different ways you can play through the level.
It's not always about shooting - sometimes it's more advantageous to slip by unnoticed. Rather than take out one soldier at a time, how about shooting the grenade on a soldier's webbing to take out the whole group? Setting explosives and trip wires ahead of time can also pay dividends later down the line.
We also hope that you will be mesmerized by our kill-cam - that shows, in graphic X-Ray detail, the bullet's path through the body. They are totally dynamic and not pre-canned - and really add to the realism we are trying to permeate throughout the title.
We've worked with a historian who specializes in the history of sniping called Martin Pegler to ensure that we have the most authentic sniper experience possible, from ballistics to using real weapons of the era.
Hope you enjoy it - and remember at many retailers we are offering the 'Assassinate the Fuhrer' DLC as a free incentive to pre-order.
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