- Join Date
- Apr 2005
Sony Introduces Mighty No. 9 for PlayStation 3, Details Available
8-4 Ltd Executive Director Mark MacDonald introduced Mighty No. 9 for PlayStation 3 today with details below.
To quote: What are you gonna be doing come Spring of 2015? No plans yet? Well here's one appointment to put on your calendar a bit early: Mighty No. 9!
Mighty No. 9 is an all-new Japanese side-scrolling action game coming to the PlayStation 3 (and maybe PS4 and even Vita! But more on that later...) that harkens back to the best aspects of the old 8- and 16-bit classics many of us grew up with, only evolved and transformed into something only possible today.
As the titular hero (known as Beck), you'll need to run, jump, and blast your way through your fellow Mighty Number robots, stealing their powers to fuel your unique skill to transform your body into new shapes for added abilities!
Maybe your limbs could become giant magnets, enabling you to walk up walls or rip away enemy shields... Or maybe extendible spring-loaded hands would let you to activate far-away switches or work as a grappling hook...
Or a tank-like body might let you easily cross over spikes or push objects around the levels... These are just a few possibilities we're considering (the game is still in the design phase), but you get the idea!
You might know Mighty No. 9's developer, Comcept, from their work on Soul Sacrifice for the PlayStation Vita - but what you might not know is that this company, as well as their partners at Inti Creates, are staffed with dozens of veterans who worked on many of the old Mega Man games: artists, musicians, level designers - even famed creator Keiji Inafune himself!
As we mentioned, the game is still in the early design phase, but Sony has already been incredibly supportive to us as an indie developer, reaching out to offer advice, promotion (including this blog post!) and all kinds of other help.
Well, what do you think? Sound like something you might be interested in? If so, there's a way you can take part in the creation of the game (it's being made from the start with fan input as an integral component!) and help it come to more PlayStation systems in the process (the experienced team at Abstraction Games, fresh off their PlayStation ports of Hotline Miami, are all lined up and ready to dive in on a Vita version!).
So head on over to our Kickstarter page before our campaign ends this coming Tuesday for details on how to (hopefully) help get Mighty No. 9 to come to PS Vita and PS4, too!
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