SingStar PS3 Delay Due to Licensing, No US Date
Sony doesn't want to launch without a stocked online marketplace.
A few weeks ago, Sony Computer Entertainment America confirmed that SingStar on PlayStation 3 had been delayed. The company wouldn't elaborate, but their official statement indicated the hold up was a licensing issue, not development. Then, last week, Sony Computer Entertainment Europe announced SingStar would arrive overseas in December, but SCEA wouldn't assign that date for the US version to 1UP.
"We have not yet set a US launch date," said a SCEA spokesperson. Additionally, when SCEA announced their new SKU, we had the chance to speak with Sony's VP of Marketing for PlayStation, Peter Dille, about the delay and came up with confirmation of a licensing hang up.
1UP: You mentioned Singstar, but that's not coming to PS3 this year anymore, correct?
Dille: That's correct. We had to push Singstar back a little bit, with an eye to making the downloadable content...
1UP: So it's more of a licensing issue?
Dille: Yeah, it's not a technology issue at all. It'll be a disc-based product and that'll be a great experience in and of itself, but obviously we're equally if not more excited to deliver content via the PlayStation Network and have consumers experience new songs that way. We want to make sure we get it right and consumers get that full experience. I don't think we'll be talking about a huge delay, but it's something we had to push back a little bit.
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