$$$ never gonna happen. and i fully think that games designers will make changes to get the most out of the processor, but i was leaning towards problems like, we can only have levels of a certain size becasue of a lack of harrdrive. so limit the levels to that sort of thing on both consoles. otherwise it would be a different game.
plus, all this stuff about the ps3 being hard to program for, well boo-hoo. the ps2 was no walk in the park, but they dealt with it and produced far superior games later on in the lifecycle.
just lookat a game released in the first 6 months of the ps2 to a one created towards the end, the differences are striking. with a brand new processor, it takes time to build up a good set of libraries for set tasks, but once they are there, you can spend more time being creative.
and the same goes for the x360. anyone who things gears of war could have been a release title, is kidding themselves.