Today Insomniac Games has released the Resistance 3 PS3 Beta Patch version 2.01, which aims to rectify matchmaking issues with more details outlined below.
To quote from their recent update: Matchmaking
In good news, we have sent a patch (Update 2.01) that addresses the matchmaking issues into final testing at Sony, and are hoping to have it up by tomorrow night UK time, so that you EU folks joining the beta should be able to matchmake.
This additional patch will be required, and will allow us to re-enable matchmaking, which should again (hopefully) happen sometime in the late morning Pacific Time tomorrow. This should address the issues and allow you to use matchmaking to find games again, while also addressing a few crashes.
Thanks for your patience while we developed and fixed the issue - and please continue to report any issues you find with matchmaking to us so we can continue to tweak and optimize. We will continue to update you on the status of the 2.01 patch as it gets through final testing, staging, and release in the next day or so.
Stats coming down again
Sometime this afternoon, we will be bringing down stat progression again until further notice. We are moving the stat database and tracking to the servers where they will live for the launch of the final game (and before you ask, yes, you will have to start over in the final game).
That said, we'll be porting your current beta stats to this new server and getting it set-up as quickly as possible. We know this is frustrating to the new folks joining the beta tomorrow in that you will not be able to progress, but we hope to knock this out as quickly as possible so you can begin to work your way up to the beta level cap, and we don't expect this to last more than a day or so. We'll keep you updated when progression officially goes down, and when it is restored.
The matchmaking patch is a specific patch to deal with that issue (and a few crashes). We are also still testing a larger Day 1 Patch for the final game that contains fixes for many of the other bugs you've been encountering. Once we've gotten than patch through Sony final testing, we will then try to bring these fixes to the beta itself.
Some of the issues this includes are:
- Freezes/Crashes - particularly at the end of matches (though scoreboard crashes should be fixed in the 2.01 patch)
- Host/Party Leader rapidly changing between players
- Game has already ended errors when trying to join a game
- Lag issues with deployables and other players (though this should be improved at the moment, we will be adjusting our servers to continuing combating this)
- The Invisible Man glitch (both variants, where the Invisible player appears and doesn't appear on the scoreboard) - we are still working to eradicate this - if you have a way to reproduce it, we are offering a bounty on info to help us eliminate it.
As you can see, we still have our work cut out for us, but we're making progress. If you have feedback, please continue to post on the forums, send us replies via Twitter, or post on our Facebook wall. We're all working hard to ensure Resistance 3 multiplayer is excellent, and your feedback is critical for that.
man this game looks great.. graphics are awesome. the gameplay is a bit jumpy, jerky.. hopefully they can fix this.. maybe a framerate issue? and theres a few drop outs etc.. LOL its a beta.. it similar to battlefield bc in gameplay for those that havent tried it yet.. i will buy this game now for sure.. its kool..
I played it last night, and it looks good. We had the Matchmaking bug so we just played 1 vs. 1, which isn't great in Resistance. You have to use the zoom with the M5A2 Folsom Carbine, to hit an enemy which is a bit far away, not like in R:FoM, where the zoom was a no go with that weapon.
All in all, I think I'll going to play the Beta a bit more often and pre-order the game next week.