PAIN Amusement Park Open!
Per Travis Williams (Sr. Producer, SCEA) today:
The Amusement Park is OPEN FOR BUSINESS! Iím really happy to announce the release of PAIN Amusement Park today. If you have been on the "PAIN Train" since the beginning you know this has been a long time coming. If you have never played PAIN before, itís about time you found out why we have so much fun hurting ourselves and others.
The NEW PAIN Amusement Park represents quite a bit of gameplay evolution from the development side and substantial input from people who post here and on our community site: www.painps3.com
We also took a long hard look at the trophy requirements and after your extremely candid reactions to them decided that it was much better to dial them down. Not everyone who plays PAIN is as good as the top 10%.
Today, we have four NEW content additions:
* One new PAIN Environment: The Amusement Park ($5.99 USD)
* Three new launchable characters: Tati, Yeony and Kenneth ($.99 USD)
* The Amusement Park: A new PAIN environment means you have new modes to cause PAIN, havoc and mischief all over again. Some familiar modes are back (HORSE, Fun With Explosives, Abusement Park) Some brand new modes are here to mix it up (Call da Shot, Clown Toss, Trauma, Hot n Cold) Thereís more content in this add-on than there was in the original PAIN release!
* We also have a fantastic new experimental PAIN mode called PAINLabs. PAINLabs will be our chance to give YOU new PAIN-Based experimental environments EVERY WEEK. FOR FREE! Here we will work with the community (you guys) to build new and improved game modes that will make their way into future expansions. Make sure you are there to grab those Lab experiments when they are posted. We will change them every week! And when you see something you like, post to our boards. I can assure you we read them.
Weíve spent enough time in the incubation stage now. PAIN content is now starting to hit a stride. I hope you guys enjoy The Amusement Park. We have a lot more in store. See you very, VERY soon.
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