Metal Gear Solid: Rising is Getting a Brand New Engine
Those thinking that Metal Gear Solid: Rising use the Metal Gear Solid 4 engine will be declared wrong.
According to the latest Kojima Productions podcast, Konami is developing a brand new game engine for Metal Gear Solid: Rising.
Kojima Productions podcast host Sean Eyestone says that this is to "realize this multi-platform goal".
To quote: "We're redoing the engine from scratch, and it's going to look amazing," says Eyestone.
"It's going to be a big project like Metal Gear Solid 4. The entire team is serious about making it look as good as possible on every platform."
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Obvious move since raiden uses a sword and ninja moves, I really believe for starters the movements will be greatly different from snake's movement.
Well, coming from Kojima... I don't expect anything less than perfection.
It aint coming from kojima. The "younger" guys in the group are doing the game and he just chimes in at some points.
From my understanding Hideo Kojima is working on peace walker, and someone else is directing most of this one. I was going to buy Peace walker over this anyway because of 2 words "Big Boss". He has to me my favorite character in the entire series.
Wonder how many disc's the Xbox game will be, lol.
Kind of sad to see a MGS game even being made without a snake going into the collection..... ( I have two MGS4's to play head to head in house online with friends ). The MGS1 I have is from 1998. The rest as follows in their release. Game means a great deal to me. I never even opened the LE MGS3 Subsistence disc's.
I think they need a new engine to make it playable on xbox360