It was just last week that Sony's official PlayStation.Blog brought word that development on Lair had wrapped, noting that production was in full swing and that the PlayStation 3 exclusive would grace North American retailers on August 14th.
Such is no longer the case. Associate Producer Ryan Hamlyn just posted another update on the blog, confirming that "an extra step in QA testing to enhance the community features" has forced SCEA to push back the Factor 5-developed release until September 4th.
"Natural challenges that arose while finalizing the offline game to include key online features - such as leaderboards and medal systems - have led to the difficult choice of pushing back the release date," said Hamlyn. "We appreciate everyone's excitement and patience for the game and look forward to its release on September 4."
The delay may put Lair into direct competition with Sony's own Heavenly Sword, which, according to online retailer GameStop, is currently slated to ship on the same date.
The much anticipated game for the PS3, after all the hype behind its graphic prowess & use of the sixaxis control, has been evaluated and reviewed by EGM... as being BARELY AVERAGE. That's an average score of 6 out 10.
Sure it's just one review by a long-standing gaming magazine, but it's nonetheless a review about the highly publicized exclusive, since the PS3 was launched!
Yes, the review sucks. EGM sucks, but fear not PS3 gamers... the same magazine reviewed the much anticipated rpg game for the xbox 360, as ALSO BEING ABOVE AVERAGE. Blue Dragon (from the Final Fantasy creators) only scored around 6 out of 10, also... (which also took years to develop).
OH, THE HYPE OVER THESE HOPES.... A game of PONG, anyone?