John Daly Talks ProStroke Golf on PS3 with PlayStation Move!
As a follow-up to our report last week, today Pro Golfer John Daly talks ProStroke Golf on PS3 with PlayStation Move!
To quote: John Daly here, wanting to give you a bit more information about my upcoming videogame coming out this week for the PlayStation 3, John Daly's ProStroke Golf!
It tees off tomorrow, October 5th, and I'm really excited for my first videogame to be coming out.
When O-Games and Gusto Games approached me a while back asking me if I would endorse their next golfing game, I was a little hesitant.
I'm not much of a videogame person myself (although my kids love them), and I didn't want to put my name on something that I couldn't be proud of. But after talking to everyone there, getting a sense of their passion and knowledge of the sport, and seeing what they were able to make by checking out their previous game, ProStroke Golf World Tour 2007, I was definitely interested.
That game introduced an all-new mechanic called "ProStroke Mode" that took you into a first person perspective when you addressed the ball and made your swing. It was nothing like I had ever seen before in any other golf game and made a lot of sense. And once they told me about Sony's new PlayStation Move control system and how it would work with my game and with ProStroke Mode, I was sold.
The great thing about John Daly's ProStroke Golf and the PlayStation Move is that it actually gets you up off the couch and swinging like you would with a real club. It may sound like the Wii, but after getting my hands on the game and playing it with the PlayStation Move controller, it's so much more sophisticated and sensitive, it's unbelievable.
Your full swing is taken into account, and shaping your shots for draws and fades is as simple as adjusting your stance and closing or opening your wrists with the Move motion controller.
You can also do other basic golf adjustments, such as tweaking your aim to account for wind, change the ball position in your stance for different loft... basically everything I do on the course, you can do right from your Move controller, and you get to look at your ball, the club head, your lie just like you do in real golf.
To start, you should check out the tutorials that will not only explain the basic fundamentals of how to play the game, but also the basic fundamentals of real life golf shot-making.
I laid down the voiceovers with the folks at O-Games to make sure that the principles laid out in the game could be applied by aspiring golfers to take with them to the course or the driving range. Golf is a great game, something I've devoted most of my life to, and if John Daly's ProStroke Golf can cause a few people out there to go and play for real, I'll be a happy man.
There's a lot more to talk about with the game - the great narration by Sam Torrance and Peter Kessler, the great mix of fictional and world-famous courses such as Mystic Rock and the Belfry, my very own line of Loudmouth clothes being featured in the game - but I'll leave that to the developers over at Gusto Games.
Thanks for taking the time to read this blog post, and don't forget to pick up John Daly's ProStroke Golf this week on the PS3 from Walmart, Best Buy, GameStop and other great stores, and have the most realistic golfing experience without leaving your house!
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I hope John Daly wasn't sipping on the juice when helping with this game.
Sad, but this game require fw 3.42 like medal of honor..
There's reports now of this game working on 3.41 firmware. Basically, you need to replace the EBOOT.BIN file with the same EBOOT.BIN from Castlevania.
You also need to change the firmware folder from 3.42 to 3.40 or something along those lines. I can't confirm though. There have been a handful of people to say it works.