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  1. #1

    Home Downloaded 6.5 Million Times, Revenue Not a Priority

    Speaking to GamesIndustry, PlayStation Home director Peter Edward has confirmed that the weirdy PS3 MMO thing has been downloaded more than 6.5 million times.

    To quote: Sony doesn't intend on milking the app for cash, Edward said, despite its popularity.

    We do have a profit and loss on Home, and obviously revenue is an important part of it, just like with anything else.

    But our belief is that if you make the community happy, and get good content on to the platform - if you get a platform that people want to keep coming back to - then the monetisation aspect of it will almost take care of itself.

    It's certainly not something that should be the driving force - not something that's the driving priority at this stage of development.


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  2. #2
    Join Date
    Oct 2008
    Posts
    142
    Quote Originally Posted by Mexicodude908 View Post
    But our belief is that if you make the community happy, and get good content on to the platform - if you get a platform that people want to keep coming back to - then the monetisation aspect of it will almost take care of itself.
    I hope they get started on that soon.

  3. #3
    Join Date
    Jan 2009
    Posts
    19
    Revenue Not a Priority?? so why do they keep milking money with that t-shirts?

  4. #4
    Quote Originally Posted by KainZ7 View Post
    Revenue Not a Priority?? so why do they keep milking money with that t-shirts?
    You don't have to buy them and they don't make you pay for any game spaces. EA may change that but it's not Sony's fault

 
 


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