Deception IV: Blood Ties Hits PS3 and PlayStation Vita on March 25th
Sony Producer Keisuke Kikuchi announced today that Deception IV: Blood Ties hits PS3 and PlayStation Vita on March 25th, 2014.
Below are the details, to quote: The Deception series was born from the fusion of two gameplay concepts: playing as an evil character and using traps as weapons. The combination of these features creates a truly unique gameplay experience - one in which you can plan and lay out traps, lure enemies into them, find the right timing to activate them, and enjoy the reactions of your victims.
The thrill and anticipation as you watch for that perfect moment to press the button and activate a trap is a feeling we really strove to capture for players in Deception IV: Blood Ties, coming to PS3 and PS Vita March 25th.
The real fun, however, lies in combining these traps into combos. When your enemy slips on a Banana Peel, you could follow it up by pushing him into position with the Nudge Wall, picking him up with the Claw, and then finally taking him out with a strategically-placed arrow, for example.
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Players can take advantage of the themed traps that come with each stage, and combine them with their own equipped traps for even more possibilities. This gives each trap battle an element of strategy, as players must decide which traps to utilize and how to combine them for maximum effect.
In the early stages of development on Deception IV: Blood Ties, when we were gathering a lot of new trap ideas, we came up with the idea to categorize the traps into three different "styles": Sadistic traps for maximum damage, Elaborate traps for complex combos, and Humiliating traps for entertaining enemy reactions. This encourages players to find their favorite play style to suit their own tastes.
One example of a Sadistic trap is the Maiden's Embrace. As our starting point, we took the Iron Maiden - a notorious medieval torture device - and added our own special touch to up the adrenaline factor.
Elaborate traps embody the technical aspect of trap combos, so we have a variety of traps like the Springboard and Claw that have special effects or lead into to other traps.
For Humiliating traps, we looked to places like comedy shows and comics for inspiration. We thought it would be funny to be able to use classics like the banana peel and the pie-in-the-face gag (well, a birthday cake, in this case) as weapons, so these make appearances as well.
How you use these traps in battle is only limited by your imagination. We hope you'll give Deception IV: Blood Ties a try and experience this unique gameplay for yourself!
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While I'm very happy to see the Deception series still going, none of the sequels have ever captured (no pun intended) the charm the first game had. A modern remake of the first game would be a Day1 buy for me.