Video Game Producer Scott Probst has unveiled some details on Dead Space 2 for PS3 alongside a few fresh multiplayer screens today.
To quote: The Dead Space 2 team is excited to bring you something for the first time in the history of the franchise - the ability to strategically dismember your friends in our all new multiplayer feature!
That's right, Dead Space 2 will offer its own unique take on multiplayer, which is intensely gruesome and completely grounded in the Dead Space universe and fiction.
Dead Space 2 will feature four-versus-four gameplay with an objective based multiplayer, across five unique locations throughout the Sprawl.
Not only will players have the chance to play as the Sprawl Security Team, but they will have a chance to see the other side of the coin and play as the evil Necromorph forces.
Players will be able to play as four different Necromorph characters, each with its own unique gameplay style: The Pack, The Lurker, The Spitter, and the newly famous Puker.
In DS2 MP, the Sprawl Security Team will have specific, unique objectives across five different maps which will be focused on eradicating the Necromorph forces and restoring safety across the Sprawl. On the other hand, the Necromorphs must stalk, trap, and devour the Sprawl Security Team and prevent them from completing their mission.
Dead Space 2 multiplayer will also feature an entire level progression metagame in which players will unlock new weapons, suit skins, weapon upgrades, as well as gameplay characteristics that will build on the core mechanics of each Necromorph.
The Dead Space 2 team is hard at work right now, and we're focused on shipping a phenomenal multiplayer experience for all of the fans. We're really looking forward to getting it in your hands on the 25th of January! Thanks for your support!
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