Might I suggest that everyone rush over to the boxee/xbmc forums and encourage the devs to get to work on a PS3 port ASAP?
This was the only reason some of the XBMC dev's claimed there would never be a PS3 port.
Some people have said it was to prevent any competing games from poping up on the linux side. But even that is kind of ridiculous, how many people are going to play tux racer instead of wipeout
Mesa 7.5 or DirectFB
There is also some work on a cell driver for DirectFB at code.google.com/p/ouros. I would be interested in a comparison of these two approaches to accelerated linux video on the PS3. Both would appear to link to SDL and GTK, popular graphics libraries.
I already made the comparison: today's GPUs are basically fixed-function vector engines (vendors are trying to escape this by things like CUDA). SPUs are precisely the same - highly performing programmable(!) vector processors. So I (and it seems smart guys at Mesa/Gallium) believe the SPUs can easily take the function of GPU without sweating.
http://en.wikipedia.org/wiki/Framebuffer) If you read the Cell driver release notes (http://mesa3d.org/cell.html) you will find that it is using FB. Cell/SPUs do the tricky math stuff required to compute the image but they put the calculated data into FB.
"Accelerated graphics" in the title of this post means that specialized HW (SPUs) is used to compute (3D) graphics operations as compared to computation of general CPU (PPU in this case) which is called software rendering. Performance of the first approach should bring generally acceptable results while software rendering is (usually) too slow for any real-time usage.
07-22-2009 #16Banned User
- Join Date
- Oct 2008
Ubuntu 9.04 -> 9.10 FAILED
I tried to update to 9.10 Alpha 2 but the upgrade process failed... I think I'll just wait a little bit more to install the new 9.10 Karmic on my PS3!
In the meantime if anyone has some results please post them here so we know what to expect from this. Is it usable? Does it work out of the box?
Before I rebooted (and My PS3 died with a lot of beeps and no error messages) I tried some GLScreensavers... They seemed a little bit faster but no real improvement... maybe I got my hopes real high... or even the driver wasn't really active... Who knows... i'll tinker with it if I manage to update my machine successfully!
Would be like running ps2 games through an emulator installed in winxp on a ps2 wouldn't it? Will be severely crippled and no way would there be ps3 games run on it. Even if linux could use the rsx most we would get are ps2 emulators, i think, in that situation.
Definitley keeping my the fingers crossed on this one, it will be so cool.
I would guess that ethernet bandwidth isn't enough for this, but it would be interesting if one could create a ps3 cluster and use this.