Still not sure whether or not it deserves a buy. I started off on the 360, went to PS3, and now I own both consoles. With E3 tomorrow (in my case) I hope that Microsoft and Sony can clarify questions that many gamers have been asking.
E3 2013: XBox One to Launch in November at $499, New Halo in 2014
Following up on their initial unveil and pricing speculation reports, today Microsoft officially confirmed that XBox One will launch this November at $499 alongside a new Halo coming next year!
Below are the details from Microsoft's Live E3 2013 Conference complete with a Halo 5 XBox One E3 trailer, to quote:
"Microsoft today told the world’s gamers when they’ll be able to get hold of the latest and greatest Xbox, and how much they’ll have to pay for the privilege: this November, and $499, respectively.
Though the Xbox One’s holiday-season launch timing is standard for new consoles, the price surprised many onlookers. Pundits including Wedbush Securities analyst Michael Pachter had predicted a $399 debut, in line with the Xbox 360’s premium edition at its 2005 launch.
Microsoft also took the opportunity to dive further into the console’s innovative online features. The Xbox One’s DVR features go beyond just recording TV; it’ll automatically record key gameplay moments, and let you add commentary and titles before uploading them to social media or other sharing services. Live streaming of your games is also possible, thanks to the Xbox One’s integration with up-and-coming streaming TV service Twitch.
But the Xbox One’s software capabilities weren’t the main focus of Microsoft’s press conference. Instead, the company unveiled a veritable avalanche of in-development Xbox One games, ranging from a creative, kid-friendly riff on Sony’s LittleBigPlanet series to a violent and gory action game set on the battlefields of ancient Rome.
"We have more titles in development now than in any other time in Xbox history,” Microsoft Game Studios vice-president Phil Spencer said. Among the titles Microsoft demonstrated were new episodes in the Metal Gear, Battlefield, and Dead Rising series, together with versions of PC hits World of Tanks and Minecraft.
Although the Xbox One will launch without a Halo game, Master Chief fans won’t have too long to wait. 343 Studios’ Bonnie Ross introduced the next installment in the game, which will continue the “Reclaimer” story that began in Halo 4. It’ll be launched in 2014, Ross said.
The next game in the critically acclaimed Forza Motorsport series also made its debut. Turn 10 Studios’ Dan Greenawalt took the stage next to a polished and shiny Mclaren sports car to introduce Forza 5’s new “Drivatar” feature: a software simulator that’ll learn your personal driving style and can recreate it on demand.
“The next generation is about more than polygon count.” Forza’s creative director told the crowd. “While you’re at work or school, your Drivatar races against the world. And when you log in again, you earn credits for your Drivatar’s work.”
And Call of Duty? While this historical Xbox 360 powerhouse franchise wasn’t on show today, there was still plenty to make CoD fans smile. Respawn Entertainment, the studio formed after the mass exodus of Infinity Ward staff from publisher Activision in 2010, finally took the wraps off its first title, the spring-slated shooter Titanfall. Featuring giant robots, capture-the-flag style battles, and all the trademark explosive thrills of the Call of Duty series, it’s looking well placed to capitalize on the stagnating shooter market.
Even the venerable Xbox 360 - now, in its eighth year, older than many of its fans - came in for some love. A redesigned “smaller, sleeker, quieter” version of the console goes on sale today. Xbox Live Gold subscribers will enjoy a series of free game downloads over the next few months, beginning with Assassin’s Creed 2 and Halo 3 this month.
Microsoft also plans to remove two of the major irritations with the Xbox Live service: its 100-friend cap, and its “Microsoft Points” currency. In future Xbox Live members will be able to have as many friends as they like, and transactions on the Xbox’s online store will be made in real currency."
Finally, in related news (via kotaku.com/hacker-superdae-releases-1-7tb-trove-of-gaming-info-512262908) today hacker SuperDaE released a 1.7TB trove of gaming info with details as follows:
Next gen hacker SuperDaeE, who breached Sony, Microsoft, Epic, Valve, Blizzard and other gaming companies, just released a 1.7TB treasure trove FTP download. The files, however, are apparently encrypted. Previously, SuperDaE vowed he would release said files, which are believed to contain sensitive information about unreleased games, should he be arrested.
SuperDaE, whose real name is "Dylan" and who is an Australian citizen, announced earlier his plans on sister site Gizmodo. SuperDaE leaked loads of accurate new info to Kotaku about the then unnamed Xbox One and PS4 earlier this year. Earlier today when the FTP went life, SuperDaE tweeted, "Insurance up."
As Kotaku first mentioned last month, the "insurance file" supposedly contains material grabbed by SuperDaE's hacks into Gears of War and Unreal Engine developer Epic, World of Warcraft studio Blizzard, Sleeping Dogs dev house United Front Games and the now-shuttered publisher THQ, among others.
The FTP also apparently contains software development kits for the PS4, Xbox One and Wii U as well as possible old code for unreleased games such as Company of Heroes 2 and WWE 14. The Epic directory includes folders for Unreal Engine 4 and UE4 projects called Fortnite (an announced game), Kilo, Lima and Orion.
When asked via Twitter what the FTP contained, SuperDaE replied, "Enough files to change the video game industry for better."
The encrypted file is currently live on SuperDaE's site (noted by LevelSave and NeoGAF). SuperDaE's Web site (superdae.se) also has an Australian bank transfer number and a BitCoin link. Currently, it's unclear how the downloader gets the seemingly necessary key to open the file.
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Recently, Kotaku reported that SuperDaE, a 17 year-old minor, was facing an array of eight legal charges, including "possession of cannabis and drug paraphernalia", "possession of a prohibited weapon", "possession of identification material with intent to commit an offence", and "possessing and copying an indecent or obscene article, possession of child exploitation material".
Last Kotaku heard SuperDaE was out on bail. When Kotaku asked SuperDaE what would trigger the "insurance" file's release, the Australian hacker replied, "My inability to access a computer."
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Microsoft has REVISED its Xbox One strategy, no more "always on"
hey, just found this out on Facebook, of all places: news.xbox.com/2013/06/update
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.
For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.
Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.
You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.
So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:
An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.
Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.
Video: Microsoft XBox One Development Kit Unboxing Demo Surfaces
Following up on the initial news, today an unboxing video (dubbed XBox One Unboxing - 1080p) of a Microsoft XBox One development kit surfaced from Mr. Mister with details below, as follows:
Download: XBOX ONE UNBOXING-1080p
From veras: It's a dev kit - at 1:36 you can see a white sticker on the front behind the cable he has pushed up against it (and as previously noted he's using the paper materials to cover other stickers).
From Wario64: You can see he's trying to hide the QR code in front with the wires
XBOX ONE UNBOXING-1080p Video Mirrors:
From Fracas: At the end, the guys says he will have games soon, and will upload gameplay. I doubt his account will stay up though.
Finally, in related XBox One news below is a video from Toys R Us demonstrating Microsoft's next-generation video gaming console:
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All videos don't work. Thanks.
The first one should as it's mirrored in download vs video format in the main article... the other TRU one I didn't grab in time though.
XBox One Game Call of Duty: Ghosts Dumped By Hacker C4Eva
Following up on the previous update and recent PS4 ISO game dumps, today Microsoft hacker C4Eva announced he dumped the first XBox One game Call of Duty: Ghosts with details below.
To quote, roughly translated: C4eva, the person behind the XBox 360 hacking with iXtreme firmware, has announced that it has managed to dump the first Xbox game One from a Blu-ray disc, the Call of Duty: Ghosts.
No more information given, for example, if it has done with a Blu-ray ordinary or had to modify its firmware, as needed at the time with the XBox 360 DVD.
Obviously this does not mean that the burden of backups on the new console from Microsoft is close or anything like that. But one thing can not live without the other, they pararelos paths, and always arrives before the dumpeo of the games that the possibility of loading.
In fact, as the day came to be uploaded (within three months or within 3 years) this dump is not worth and you have to patch it, for example. But as a curiosity, there it is. He states:
First xbone disc dump completed! Ghosts 47Gb! XG4 cometh!
XG4=XboxGamedisc4 – Bluray Disc Type Identifier from PIC (Permanent Information and Control data zone) on the disc!
CoD Ghosts psn layer 0 start/end: 0x 00100000/00ad7f1e (00ad7f1e-00100000) 1=9d7f1f sectors *0800=4ebf8f800 (21,138,831,360 bytes)
CoD Ghosts psn layer 1 start/end: 0x 015280e0/01effffe (01effffe-015280e0) 1=9d7f1f sectors – same as layer 0 *0800=4ebf8f800 (21,138,831,360 bytes)
= Total Disc 42,277,662,720 bytes
The disc is made up of one metadata folder with some pics and one package1.xvc file of 41,285,020 KB length
In related news Juvenal1 made available some XBox One HDD Tools with details below, as follows:
Download: XBox One HDD Tools / GIT
What this does
Given any HDD over 500GB in size, you can format it for use with your Microsoft Xbox One console
All of this must be done as root! I HIGHLY suggest you do this on a livecd or usb booted system if you don't 'know linux' and would rather not wipe the wrong hard drive.
- Connect your HDD and take note of what its called (ex: sda, sdb etc)
- Run the script with the device name as the first parameter
- It will whine about missing partitions etc, but write a file with commands to create said missing partitions
- Run the created script
- Copy the correct files to the newly created partitions
- Unmount the newly created partitions
- Run the main script again
Putting it back together
When you put the new HDD in your console for the first time and boot up, the console will go the the green "Xbox One" screen, pause for a second or two, then shut down. Boot the console again. This time it should pause at the green screen for a while longer, then go to a black screen for even longer. It can take several minutes before anything happens after this, the xbox is automatically creating temporary files during this time. If you copied everything correctly, it WILL go to the dashboard eventually, just be patient!
What is linux?
Wait for a windows version
These can be gotten off your original HDD easily:
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Below is an XBox One Debug Mode Unlock Method as follows:
A method to unlock the debug mode on a retail Xbox One has been found. Some proof that Microsoft's statements that 'every Xbox One can be used for development' is true and maybe will encourage indie developers.
This method may not fully convert a retail console into a dev kit but it could possibly help some small developers that can not afford to purchase a full dev unit to get started on making some ideas started. To quote (via logic-sunrise.com/news-678604-le-mode-debug-de-la-xbox-one-en-images.html), roughly translated:
Xbox One does not stop talking to her. After an announcement of a first nand dump and a software to change the hard drive of the console, this is a person wishing to remain unknown sharing this information: the method of activation Debug mode is now known! For the average user, this feature does you no good. But for devs, this can open a lot of doors.
For those wishing to see the debug mode by themselves simply go to System One Xbox and press the four gates of the controller parameter (LB - RB - LT - RT) and "parameter Developer" menu will appear.
Here is an XBox One Game Dump Tutorial by Swizzy (via logic-sunrise.com/news-683960-ls-exclue-tuto-dump-dun-jeu-xbox-one-par-swizzy.html):
His first ISO, Forza Motorsport 5 (28GB), was dumped using a PIONEER BD-RW BDR-208D burner with original firmware 1.10 - ID61. Swizzy doesn't know if the security sector is included in the ISO dump or not.
To quote, roughly translated: Swizzy, a member of our forums and freshly equipped with its new Xbox One, gives us more information about the dump Xbox ONE and therefore a tutorial LS. First, dump Forza weighs 5 28GB. For him, dump a game X1 was relatively easy. With a Pioneer exact model: PIONEER BD-RW BDR-208D carrying a 1.10-ID61 original firmware, it was able to dump his ImgBurn via disc. The iso contains similar data to the first dump C4E, one package1.xvc file.
Swizzy specifies that he is not sure that the ISO contains the security sector and he has not had time to test longer. In all cases, the result is the same as what got C4eva.
The Imgburn information are as follows (below).
Below is an XBox One NAND diagram released by Internet scene profiteer Paul Owen (aka Xecuter)
From C4Eva via IRC:
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Finally, from zecoxao comes what appears to be an XBox One piracy tutorial (needs translation) with details below, as follows:
Download: Desbloqueio-XBOX-ONE.pdf (823 KB)
So this was given to me a while back and i think now it's the right time to share it with people, because of the news of a wii u backup loader.
This is in brazilian so it needs a translation.. i have no idea if it works so it stays at your own judgement to try, but at least it doesn't involve stupid things like NOR flashing on PS4.
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