While PlayStation 3's first party titles generally seem to be technically excellent, we've lost count of the amount of multi-format games that offer tangibly superior performance on Xbox 360.
However, the new Wanted: Weapons of Fate demo appears to be the exception that proves the rule - based on our analysis of the newly released demo code, it's superior on PS3 in almost every regard.
Let's not get carried away though - this game is no technical masterpiece on either system, rendering at 1120×640 on both platforms. However, of the two releases, only the PS3 game is v-locked, with the 360 code exhibiting a great deal of off-putting screen tear.
A short clip of slow-motion video showing that Wanted is indeed v-locked on PS3, with image quality compromised on Xbox 360 due to lack of v-lock.
The improvements on the PlayStation 3 code go beyond the simple matter of v-sync and extend into additional levels of bling added to the basic graphics. It's also notable in that despite being sub-HD, the upscaling on both platforms is pretty much like-for-like. PS3's software scaling solutions are usually less than optimal.
Overall, while the game itself isn't exactly triple-A material, it's interesting to see a rare example of a cross-platform development showing immediate and tangible advantages on PlayStation 3.
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