So, I finished UC3 the other day, and a few things bothered me.
- Story advances near the end
- Ending itself
- Final enemy
- Bullet sponges
- Lack of cheats
Near the end, things seem to get tied together rather quickly, like Salim popping up out of nowhere to lift you on his horse, Marlowe exiting the story easily and abruptly, Drake foiling the entire built-up plan by shooting a pillar (not to mention taking the entire city out), and the insertion of teleporting, super-tough flameheads. Then you have Chloe barely making a cameo, Elena conveniently helping the plot, and just feeling blaise and empty after completing the game. I just felt like some of this game near the end was rushed and convenient.
Talbot's boss fight. Honestly, I kind of expected some kind of tag team battle between Marlowe and Talbot requiring several mechanics to win, but instead we get something out of Metal Gear Solid 4. All the buildup to that point really made me scratch my head, even though it DID feel good to punish him with my fists. BTW, reducing the input time for QTE to increase the drama of victory only felt cheap. I also don't think the set piece should've been in the middle of a time-sensitive disaster.
The ending felt cheap and empty. As much as I was into everything only to be quickly shuffled off set sucked.
Some of the enemies took tons of rounds (and I'm not talking about the armored ones). I placed headshots that were shrugged off several times, while out of nowhere (or from a great distance) I was taken down. Grenades have to perfectly placed and just seem to best be spammed and hope for a kill.
Perhaps the most disappointing thing to me, was after all the time I spent collecting treasures in the hopes of having enough points to unlock some supercool cheats, I found that I wasted a colossal amount of time. Really ND, no cheats this time? This feature alone made it x times more fun replaying the game, and kept me interested in exploring every detail in the world. I don't care about a trophy, I care about a fat Drake, Salim, Talbot, Victor, Elena, or visual modes to laugh out loud when I drop myself a rocket launcher in game to blow up everything around me. That sucks.
Now that you probably hate me, I will say that I DID enjoy this game, despite criticizing certain points that probably don't matter to others. I laughed, I cringed, I immersed, and I cared, but I still walked away shaking my head a little. As ridiculously as the previous games could be an analyzed, I guess I hyped myself up too much to expect the final installment to be just perfect. It was just a simple 'stop the bad guys' thing, with no sense of saving anyone but myself, no real prize. Any thoughts?