Microsoft Responds to Inconsistent 'Games on Demand' Pricing
Microsoft's Games on Demand pricing isn't consistent across the globe. What costs $20 in one place costs $40 (or sometimes more) in another.
Kotaku asked Microsoft, why the discrepancy?
Their response is below, to quote:
"Microsoft HQ said the pricing decisions outside the US were the responsibility of that particular territory. So, for example, if Mass Effect is priced at 6000 Microsoft Points in Australia (as opposed to only 1600 MSP in the US), then that's Xbox Australia's decision."
When Xbox Australia was asked, they added the following:
"No one retailer has the lowest pricing for every product, and our program is about giving people 24 x 7 convenience and selection when shopping for Xbox 360 games.
We're incredibly excited about what Games on Demand means for digital distribution, and will continue to evaluate and evolve the service to meet market and consumer demands."
Anyone think paying double the asking price for a game is worth the convenience?!
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Did you notice? That's a very ''polite'' way of saying people "Go screw yourself, 'cause I don't care" and, of course, they won't assume the responsibility of such actions by saying "Oh, it's the others countries fault" but, aren't all of them part of the same corporation?
I think that anyone that would pay some of the prices they are asking for must have a lot of extra money just lying around. There pricing needs to be more in line with used prices because that is what they are going up against since most of the games they have available are older titles anyways.
I don't understand all the hoopla. The price discrepancy has always been there. I guess the new service is just bringing it to light.