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  1. #1
    Join Date
    Apr 2005
    Posts
    5,280

    Grand Theft Auto: Chinatown Wars first Screens Available

    Nintendo Power magazine has some new details about the upcoming Grand Theft Auto: Chinatown Wars for the Nintendo DS.

    The magazine reveals that the game will have a cel-shaded look and action will be viewed from an isometric perspective. Some details:

    - True GTA game - sandbox gameplay, open-world environment, gritty crime narrative.
    - M-rating
    - Isometric camera angle
    - Cel-shaded polygons w/ black borders
    - good touch-screen implementation - 'tasteful' minigames, streamlining interface
    - UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking
    - stats uploaded to Rockstar Social Club website via Wi-Fi
    - finger-sized icons
    - missions designed for shorter periods of play, arcade quality
    - aiming with control pad, auto targeting with R button
    - subtle autosteer
    - if you fail a mission, you can jump back to the action sequence
    - chain gun, flamethrower
    - good portion of Liberty City is modeled in the game (different routes than console games)
    - no probems with load times, draw-in or frame rate
    - lots of pedestrians, cars, etc on screen
    - Wanted system - objective is to disable police cars any way possible
    - real-time weather effects, 24-hour day/night cycle
    - lots of radio stations to listen to (more instrumentals than vocals)
    - 800,000 lines of hand-optimized source code (hey, the people like the info, right?)
    - no details yet on multiplayer/Wi-Fi features

    More screenshots can be seen at the link at the top of this news article! More PlayStation 3 News...

  2. #2
    Great news, but the graphics are not too cool, but that's a good start.

    Hope we will see some of GTA on another Nintendo console... Wii!!

 




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