CES 2009: Kodu Impressions, Level Creation Tool Rivals LBP One
IGN has had a private viewing of Kodu for Microsoft's XBox 360 console, and reports back that its creation tools are much more robust and in depth than those offered in Sony's LittleBigPlanet.
With Kodu you can build worlds from scratch, but fear not as casual players can get playing quickly with a set of pre-designed configurations.
To quote: While comparisons have already been made to efforts such as LittleBigPlanet, Kodu's creation tools are much more robust, its depth - demonstrated to us in a private suite on Friday - staggering.
This, because Kodu doesn't merely enable users to arrange a series of templates, but build worlds from scratch, setting their shapes and sizes, placing objects and inhabitants, devising sets of characteristics, behavioral logics, and more.
Casual players will be able to jump into the experience easily using a series of pre-designed configurations. Those with a little more determination, though, will be able to build their experiences ground-up. Microsoft calls it visual programming and having seen it in action Kodu seems to deliver just.
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